DreamForge-World 0.1 预览版:一种低算力实时可控世界模型
DreamForge-World 0.1 Preview: A Low-Compute Real-Time Controllable World Model
June 29, 2026
作者: Daniyel Ayupov, Artur Markov-Tsoy
cs.AI
摘要
我们推出DreamForge-World 0.1预览版,这是一个用于实时交互世界模拟的预览级基础世界模型。该系统采用了LongLive 1自回归视频堆栈(其本身源自Wan2.1-T2V-1.3B),并引入了受Matrix-Game系列启发的残差动作路径。DreamForge-World 0.1预览版聚焦于与前沿规模世界模拟器互补的维度:低计算量适配、消费级GPU运行时以及广泛的交互能力覆盖。它支持实时键盘鼠标控制、多模态初始化、流中重提示、双视角操作,并在原生480p分辨率下实现分钟级交互式滚动,在单块RTX 4090上以低内存占用达到每秒14至15帧。通过利用开放视频主干网络并执行定向适配运行,我们以高成本效益构建了该预览系统。DF-World 0.1预览版尚非记忆完整或前沿质量的世界模拟器,但展示了一条在消费级GPU上实现实时可控世界模型预览的实用低计算路径。
English
We present DreamForge-World 0.1 Preview, a preview foundational world model for real-time interactive world simulation. The system adapts the LongLive 1 autoregressive video stack, itself derived from Wan2.1-T2V-1.3B, with a residual action pathway inspired by the Matrix-Game family. DreamForge-World 0.1 Preview focuses on a complementary axis to frontier-scale world simulators: low-compute adaptation, consumer-GPU runtime, and broad interactive capability coverage. It supports live keyboard and mouse control, multimodal initialization, mid-stream reprompting, dual-view operation, and minute-scale interactive rollouts at native 480p resolution, reaching up to 14 to 15 FPS FPS on a single RTX 4090 with a low memory footprint. By leveraging open video backbones and applying targeted adaptation runs, we build the preview system with high cost-efficiency. DF-World 0.1 Preview is not yet a memory-complete or frontier-quality world simulator, but demonstrates a practical low-compute route toward real-time controllable world-model previews on consumer GPUs.