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AI Research Papers Daily

Daily curated AI research papers with translations

1

BASE TTS: Lessons from building a billion-parameter Text-to-Speech model on 100K hours of data

Feb 12
ByMateusz Łajszczak, Guillermo Cámbara, Yang Li, Fatih Beyhan, Arent van Korlaar, Fan Yang, Arnaud Joly, Álvaro Martín-Cortinas, Ammar Abbas, Adam Michalski, Alexis Moinet, Sri Karlapati, Ewa Muszyńska, Haohan Guo, Bartosz Putrycz, Soledad López Gambino, Kayeon Yoo, Elena Sokolova, Thomas Drugman
62
9

We introduce a text-to-speech (TTS) model called BASE TTS, which stands for Big Adaptive Streamable TTS with Emergent abilities. BASE TTS is the largest TTS model to-date, trained on 100K hours of public domain speech data, achieving a new state-of-the-art in speech naturalness. It deploys a 1-billion-parameter autoregressive Transformer that converts raw texts into discrete codes ("speechcodes") followed by a convolution-based decoder which converts these speechcodes into waveforms in an incremental, streamable manner. Further, our speechcodes are built using a novel speech tokenization technique that features speaker ID disentanglement and compression with byte-pair encoding. Echoing the widely-reported "emergent abilities" of large language models when trained on increasing volume of data, we show that BASE TTS variants built with 10K+ hours and 500M+ parameters begin to demonstrate natural prosody on textually complex sentences. We design and share a specialized dataset to measure these emergent abilities for text-to-speech. We showcase state-of-the-art naturalness of BASE TTS by evaluating against baselines that include publicly available large-scale text-to-speech systems: YourTTS, Bark and TortoiseTTS. Audio samples generated by the model can be heard at https://amazon-ltts-paper.com/.

2

World Model on Million-Length Video And Language With RingAttention

Feb 13
ByHao Liu, Wilson Yan, Matei Zaharia, Pieter Abbeel
40
5

Current language models fall short in understanding aspects of the world not easily described in words, and struggle with complex, long-form tasks. Video sequences offer valuable temporal information absent in language and static images, making them attractive for joint modeling with language. Such models could develop a understanding of both human textual knowledge and the physical world, enabling broader AI capabilities for assisting humans. However, learning from millions of tokens of video and language sequences poses challenges due to memory constraints, computational complexity, and limited datasets. To address these challenges, we curate a large dataset of diverse videos and books, utilize the RingAttention technique to scalably train on long sequences, and gradually increase context size from 4K to 1M tokens. This paper makes the following contributions: (a) Largest context size neural network: We train one of the largest context size transformers on long video and language sequences, setting new benchmarks in difficult retrieval tasks and long video understanding. (b) Solutions for overcoming vision-language training challenges, including using masked sequence packing for mixing different sequence lengths, loss weighting to balance language and vision, and model-generated QA dataset for long sequence chat. (c) A highly-optimized implementation with RingAttention, masked sequence packing, and other key features for training on millions-length multimodal sequences. (d) Fully open-sourced a family of 7B parameter models capable of processing long text documents (LWM-Text, LWM-Text-Chat) and videos (LWM, LWM-Chat) of over 1M tokens. This work paves the way for training on massive datasets of long video and language to develop understanding of both human knowledge and the multimodal world, and broader capabilities.

3

Mixtures of Experts Unlock Parameter Scaling for Deep RL

Feb 13
ByJohan Obando-Ceron, Ghada Sokar, Timon Willi, Clare Lyle, Jesse Farebrother, Jakob Foerster, Gintare Karolina Dziugaite, Doina Precup, Pablo Samuel Castro
36
2

The recent rapid progress in (self) supervised learning models is in large part predicted by empirical scaling laws: a model's performance scales proportionally to its size. Analogous scaling laws remain elusive for reinforcement learning domains, however, where increasing the parameter count of a model often hurts its final performance. In this paper, we demonstrate that incorporating Mixture-of-Expert (MoE) modules, and in particular Soft MoEs (Puigcerver et al., 2023), into value-based networks results in more parameter-scalable models, evidenced by substantial performance increases across a variety of training regimes and model sizes. This work thus provides strong empirical evidence towards developing scaling laws for reinforcement learning.

4

Lumos : Empowering Multimodal LLMs with Scene Text Recognition

Feb 12
ByAshish Shenoy, Yichao Lu, Srihari Jayakumar, Debojeet Chatterjee, Mohsen Moslehpour, Pierce Chuang, Abhay Harpale, Vikas Bhardwaj, Di Xu, Shicong Zhao, Longfang Zhao, Ankit Ramchandani, Xin Luna Dong, Anuj Kumar
27
2

We introduce Lumos, the first end-to-end multimodal question-answering system with text understanding capabilities. At the core of Lumos is a Scene Text Recognition (STR) component that extracts text from first person point-of-view images, the output of which is used to augment input to a Multimodal Large Language Model (MM-LLM). While building Lumos, we encountered numerous challenges related to STR quality, overall latency, and model inference. In this paper, we delve into those challenges, and discuss the system architecture, design choices, and modeling techniques employed to overcome these obstacles. We also provide a comprehensive evaluation for each component, showcasing high quality and efficiency.

5

UFO: A UI-Focused Agent for Windows OS Interaction

Feb 8
ByChaoyun Zhang, Liqun Li, Shilin He, Xu Zhang, Bo Qiao, Si Qin, Minghua Ma, Yu Kang, Qingwei Lin, Saravan Rajmohan, Dongmei Zhang, Qi Zhang
17
3

We introduce UFO, an innovative UI-Focused agent to fulfill user requests tailored to applications on Windows OS, harnessing the capabilities of GPT-Vision. UFO employs a dual-agent framework to meticulously observe and analyze the graphical user interface (GUI) and control information of Windows applications. This enables the agent to seamlessly navigate and operate within individual applications and across them to fulfill user requests, even when spanning multiple applications. The framework incorporates a control interaction module, facilitating action grounding without human intervention and enabling fully automated execution. Consequently, UFO transforms arduous and time-consuming processes into simple tasks achievable solely through natural language commands. We conducted testing of UFO across 9 popular Windows applications, encompassing a variety of scenarios reflective of users' daily usage. The results, derived from both quantitative metrics and real-case studies, underscore the superior effectiveness of UFO in fulfilling user requests. To the best of our knowledge, UFO stands as the first UI agent specifically tailored for task completion within the Windows OS environment. The open-source code for UFO is available on https://github.com/microsoft/UFO.

6

Graph Mamba: Towards Learning on Graphs with State Space Models

Feb 13
ByAli Behrouz, Farnoosh Hashemi
17
1

Graph Neural Networks (GNNs) have shown promising potential in graph representation learning. The majority of GNNs define a local message-passing mechanism, propagating information over the graph by stacking multiple layers. These methods, however, are known to suffer from two major limitations: over-squashing and poor capturing of long-range dependencies. Recently, Graph Transformers (GTs) emerged as a powerful alternative to Message-Passing Neural Networks (MPNNs). GTs, however, have quadratic computational cost, lack inductive biases on graph structures, and rely on complex Positional/Structural Encodings (SE/PE). In this paper, we show that while Transformers, complex message-passing, and SE/PE are sufficient for good performance in practice, neither is necessary. Motivated by the recent success of State Space Models (SSMs), such as Mamba, we present Graph Mamba Networks (GMNs), a general framework for a new class of GNNs based on selective SSMs. We discuss and categorize the new challenges when adopting SSMs to graph-structured data, and present four required and one optional steps to design GMNs, where we choose (1) Neighborhood Tokenization, (2) Token Ordering, (3) Architecture of Bidirectional Selective SSM Encoder, (4) Local Encoding, and dispensable (5) PE and SE. We further provide theoretical justification for the power of GMNs. Experiments demonstrate that despite much less computational cost, GMNs attain an outstanding performance in long-range, small-scale, large-scale, and heterophilic benchmark datasets.

7

ChatCell: Facilitating Single-Cell Analysis with Natural Language

Feb 13
ByYin Fang, Kangwei Liu, Ningyu Zhang, Xinle Deng, Penghui Yang, Zhuo Chen, Xiangru Tang, Mark Gerstein, Xiaohui Fan, Huajun Chen
14
4

As Large Language Models (LLMs) rapidly evolve, their influence in science is becoming increasingly prominent. The emerging capabilities of LLMs in task generalization and free-form dialogue can significantly advance fields like chemistry and biology. However, the field of single-cell biology, which forms the foundational building blocks of living organisms, still faces several challenges. High knowledge barriers and limited scalability in current methods restrict the full exploitation of LLMs in mastering single-cell data, impeding direct accessibility and rapid iteration. To this end, we introduce ChatCell, which signifies a paradigm shift by facilitating single-cell analysis with natural language. Leveraging vocabulary adaptation and unified sequence generation, ChatCell has acquired profound expertise in single-cell biology and the capability to accommodate a diverse range of analysis tasks. Extensive experiments further demonstrate ChatCell's robust performance and potential to deepen single-cell insights, paving the way for more accessible and intuitive exploration in this pivotal field. Our project homepage is available at https://zjunlp.github.io/project/ChatCell.

8

IM-3D: Iterative Multiview Diffusion and Reconstruction for High-Quality 3D Generation

Feb 13
ByLuke Melas-Kyriazi, Iro Laina, Christian Rupprecht, Natalia Neverova, Andrea Vedaldi, Oran Gafni, Filippos Kokkinos
14
1

Most text-to-3D generators build upon off-the-shelf text-to-image models trained on billions of images. They use variants of Score Distillation Sampling (SDS), which is slow, somewhat unstable, and prone to artifacts. A mitigation is to fine-tune the 2D generator to be multi-view aware, which can help distillation or can be combined with reconstruction networks to output 3D objects directly. In this paper, we further explore the design space of text-to-3D models. We significantly improve multi-view generation by considering video instead of image generators. Combined with a 3D reconstruction algorithm which, by using Gaussian splatting, can optimize a robust image-based loss, we directly produce high-quality 3D outputs from the generated views. Our new method, IM-3D, reduces the number of evaluations of the 2D generator network 10-100x, resulting in a much more efficient pipeline, better quality, fewer geometric inconsistencies, and higher yield of usable 3D assets.

9

Learning Continuous 3D Words for Text-to-Image Generation

Feb 13
ByTa-Ying Cheng, Matheus Gadelha, Thibault Groueix, Matthew Fisher, Radomir Mech, Andrew Markham, Niki Trigoni
12
4

Current controls over diffusion models (e.g., through text or ControlNet) for image generation fall short in recognizing abstract, continuous attributes like illumination direction or non-rigid shape change. In this paper, we present an approach for allowing users of text-to-image models to have fine-grained control of several attributes in an image. We do this by engineering special sets of input tokens that can be transformed in a continuous manner -- we call them Continuous 3D Words. These attributes can, for example, be represented as sliders and applied jointly with text prompts for fine-grained control over image generation. Given only a single mesh and a rendering engine, we show that our approach can be adopted to provide continuous user control over several 3D-aware attributes, including time-of-day illumination, bird wing orientation, dollyzoom effect, and object poses. Our method is capable of conditioning image creation with multiple Continuous 3D Words and text descriptions simultaneously while adding no overhead to the generative process. Project Page: https://ttchengab.github.io/continuous_3d_words

10

Tandem Transformers for Inference Efficient LLMs

Feb 13
ByAishwarya P S, Pranav Ajit Nair, Yashas Samaga, Toby Boyd, Sanjiv Kumar, Prateek Jain, Praneeth Netrapalli
10
1

The autoregressive nature of conventional large language models (LLMs) inherently limits inference speed, as tokens are generated sequentially. While speculative and parallel decoding techniques attempt to mitigate this, they face limitations: either relying on less accurate smaller models for generation or failing to fully leverage the base LLM's representations. We introduce a novel architecture, Tandem transformers, to address these issues. This architecture uniquely combines (1) a small autoregressive model and (2) a large model operating in block mode (processing multiple tokens simultaneously). The small model's predictive accuracy is substantially enhanced by granting it attention to the large model's richer representations. On the PaLM2 pretraining dataset, a tandem of PaLM2-Bison and PaLM2-Gecko demonstrates a 3.3% improvement in next-token prediction accuracy over a standalone PaLM2-Gecko, offering a 1.16x speedup compared to a PaLM2-Otter model with comparable downstream performance. We further incorporate the tandem model within the speculative decoding (SPEED) framework where the large model validates tokens from the small model. This ensures that the Tandem of PaLM2-Bison and PaLM2-Gecko achieves substantial speedup (around 1.14x faster than using vanilla PaLM2-Gecko in SPEED) while maintaining identical downstream task accuracy.

11

Vision-Based Hand Gesture Customization from a Single Demonstration

Feb 13
BySoroush Shahi, Cori Tymoszek Park, Richard Kang, Asaf Liberman, Oron Levy, Jun Gong, Abdelkareem Bedri, Gierad Laput
9
2

Hand gesture recognition is becoming a more prevalent mode of human-computer interaction, especially as cameras proliferate across everyday devices. Despite continued progress in this field, gesture customization is often underexplored. Customization is crucial since it enables users to define and demonstrate gestures that are more natural, memorable, and accessible. However, customization requires efficient usage of user-provided data. We introduce a method that enables users to easily design bespoke gestures with a monocular camera from one demonstration. We employ transformers and meta-learning techniques to address few-shot learning challenges. Unlike prior work, our method supports any combination of one-handed, two-handed, static, and dynamic gestures, including different viewpoints. We evaluated our customization method through a user study with 20 gestures collected from 21 participants, achieving up to 97% average recognition accuracy from one demonstration. Our work provides a viable path for vision-based gesture customization, laying the foundation for future advancements in this domain.

12

NeRF Analogies: Example-Based Visual Attribute Transfer for NeRFs

Feb 13
ByMichael Fischer, Zhengqin Li, Thu Nguyen-Phuoc, Aljaz Bozic, Zhao Dong, Carl Marshall, Tobias Ritschel
6
1

A Neural Radiance Field (NeRF) encodes the specific relation of 3D geometry and appearance of a scene. We here ask the question whether we can transfer the appearance from a source NeRF onto a target 3D geometry in a semantically meaningful way, such that the resulting new NeRF retains the target geometry but has an appearance that is an analogy to the source NeRF. To this end, we generalize classic image analogies from 2D images to NeRFs. We leverage correspondence transfer along semantic affinity that is driven by semantic features from large, pre-trained 2D image models to achieve multi-view consistent appearance transfer. Our method allows exploring the mix-and-match product space of 3D geometry and appearance. We show that our method outperforms traditional stylization-based methods and that a large majority of users prefer our method over several typical baselines.

Feb 13
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