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AI Research Papers Daily

Daily curated AI research papers with translations

1

LongWriter: Unleashing 10,000+ Word Generation from Long Context LLMs

Aug 13
ByYushi Bai, Jiajie Zhang, Xin Lv, Linzhi Zheng, Siqi Zhu, Lei Hou, Yuxiao Dong, Jie Tang, Juanzi Li
67
6

Current long context large language models (LLMs) can process inputs up to 100,000 tokens, yet struggle to generate outputs exceeding even a modest length of 2,000 words. Through controlled experiments, we find that the model's effective generation length is inherently bounded by the sample it has seen during supervised fine-tuning (SFT). In other words, their output limitation is due to the scarcity of long-output examples in existing SFT datasets. To address this, we introduce AgentWrite, an agent-based pipeline that decomposes ultra-long generation tasks into subtasks, enabling off-the-shelf LLMs to generate coherent outputs exceeding 20,000 words. Leveraging AgentWrite, we construct LongWriter-6k, a dataset containing 6,000 SFT data with output lengths ranging from 2k to 32k words. By incorporating this dataset into model training, we successfully scale the output length of existing models to over 10,000 words while maintaining output quality. We also develop LongBench-Write, a comprehensive benchmark for evaluating ultra-long generation capabilities. Our 9B parameter model, further improved through DPO, achieves state-of-the-art performance on this benchmark, surpassing even much larger proprietary models. In general, our work demonstrates that existing long context LLM already possesses the potential for a larger output window--all you need is data with extended output during model alignment to unlock this capability. Our code & models are at: https://github.com/THUDM/LongWriter.

2

Imagen 3

Aug 13
ByImagen-Team-Google, Jason Baldridge, Jakob Bauer, Mukul Bhutani, Nicole Brichtova, Andrew Bunner, Kelvin Chan, Yichang Chen, Sander Dieleman, Yuqing Du, Zach Eaton-Rosen, Hongliang Fei, Nando de Freitas, Yilin Gao, Evgeny Gladchenko, Sergio Gómez Colmenarejo, Mandy Guo, Alex Haig, Will Hawkins, Hexiang Hu, Huilian Huang, Tobenna Peter Igwe, Christos Kaplanis, Siavash Khodadadeh, Yelin Kim, Ksenia Konyushkova, Karol Langner, Eric Lau, Shixin Luo, Soňa Mokrá, Henna Nandwani, Yasumasa Onoe, Aäron van den Oord, Zarana Parekh, Jordi Pont-Tuset, Hang Qi, Rui Qian, Deepak Ramachandran, Poorva Rane, Abdullah Rashwan, Ali Razavi, Robert Riachi, Hansa Srinivasan, Srivatsan Srinivasan, Robin Strudel, Benigno Uria, Oliver Wang, Su Wang, Austin Waters, Chris Wolff, Auriel Wright, Zhisheng Xiao, Hao Xiong, Keyang Xu, Marc van Zee, Junlin Zhang, Katie Zhang, Wenlei Zhou, Konrad Zolna, Ola Aboubakar, Canfer Akbulut, Oscar Akerlund, Isabela Albuquerque, Nina Anderson, Marco Andreetto, Lora Aroyo, Ben Bariach, David Barker, Sherry Ben, Dana Berman, Courtney Biles, Irina Blok, Pankil Botadra, Jenny Brennan, Karla Brown, John Buckley, Rudy Bunel, Elie Bursztein, Christina Butterfield, Ben Caine, Viral Carpenter, Norman Casagrande, Ming-Wei Chang, Solomon Chang, Shamik Chaudhuri, Tony Chen, John Choi, Dmitry Churbanau, Nathan Clement, Matan Cohen, Forrester Cole, Mikhail Dektiarev, Vincent Du, Praneet Dutta, Tom Eccles, Ndidi Elue, Ashley Feden, Shlomi Fruchter, Frankie Garcia, Roopal Garg, Weina Ge, Ahmed Ghazy, Bryant Gipson, Andrew Goodman, Dawid Górny, Sven Gowal, Khyatti Gupta, Yoni Halpern, Yena Han, Susan Hao, Jamie Hayes, Amir Hertz, Ed Hirst, Tingbo Hou, Heidi Howard, Mohamed Ibrahim, Dirichi Ike-Njoku, Joana Iljazi, Vlad Ionescu, William Isaac, Reena Jana, Gemma Jennings, Donovon Jenson, Xuhui Jia, Kerry Jones, Xiaoen Ju, Ivana Kajic, Christos Kaplanis, Burcu Karagol Ayan, Jacob Kelly, Suraj Kothawade, Christina Kouridi, Ira Ktena, Jolanda Kumakaw, Dana Kurniawan, Dmitry Lagun, Lily Lavitas, Jason Lee, Tao Li, Marco Liang, Maggie Li-Calis, Yuchi Liu, Javier Lopez Alberca, Peggy Lu, Kristian Lum, Yukun Ma, Chase Malik, John Mellor, Inbar Mosseri, Tom Murray, Aida Nematzadeh, Paul Nicholas, João Gabriel Oliveira, Guillermo Ortiz-Jimenez, Michela Paganini, Tom Le Paine, Roni Paiss, Alicia Parrish, Anne Peckham, Vikas Peswani, Igor Petrovski, Tobias Pfaff, Alex Pirozhenko, Ryan Poplin, Utsav Prabhu, Yuan Qi, Matthew Rahtz, Cyrus Rashtchian, Charvi Rastogi, Amit Raul, Ali Razavi, Sylvestre-Alvise Rebuffi, Susanna Ricco, Felix Riedel, Dirk Robinson, Pankaj Rohatgi, Bill Rosgen, Sarah Rumbley, Moonkyung Ryu, Anthony Salgado, Sahil Singla, Florian Schroff, Candice Schumann, Tanmay Shah, Brendan Shillingford, Kaushik Shivakumar, Dennis Shtatnov, Zach Singer, Evgeny Sluzhaev, Valerii Sokolov, Thibault Sottiaux, Florian Stimberg, Brad Stone, David Stutz, Yu-Chuan Su, Eric Tabellion, Shuai Tang, David Tao, Kurt Thomas, Gregory Thornton, Andeep Toor, Cristian Udrescu, Aayush Upadhyay, Cristina Vasconcelos, Alex Vasiloff, Andrey Voynov, Amanda Walker, Luyu Wang, Miaosen Wang, Simon Wang, Stanley Wang, Qifei Wang, Yuxiao Wang, Ágoston Weisz, Olivia Wiles, Chenxia Wu, Xingyu Federico Xu, Andrew Xue, Jianbo Yang, Luo Yu, Mete Yurtoglu, Ali Zand, Han Zhang, Jiageng Zhang, Catherine Zhao, Adilet Zhaxybay, Miao Zhou, Shengqi Zhu, Zhenkai Zhu, Dawn Bloxwich, Mahyar Bordbar, Luis C. Cobo, Eli Collins, Shengyang Dai, Tulsee Doshi, Anca Dragan, Douglas Eck, Demis Hassabis, Sissie Hsiao, Tom Hume, Koray Kavukcuoglu, Helen King, Jack Krawczyk, Yeqing Li, Kathy Meier-Hellstern, Andras Orban, Yury Pinsky, Amar Subramanya, Oriol Vinyals, Ting Yu, Yori Zwols
62
10

We introduce Imagen 3, a latent diffusion model that generates high quality images from text prompts. We describe our quality and responsibility evaluations. Imagen 3 is preferred over other state-of-the-art (SOTA) models at the time of evaluation. In addition, we discuss issues around safety and representation, as well as methods we used to minimize the potential harm of our models.

3

Diversity Empowers Intelligence: Integrating Expertise of Software Engineering Agents

Aug 13
ByKexun Zhang, Weiran Yao, Zuxin Liu, Yihao Feng, Zhiwei Liu, Rithesh Murthy, Tian Lan, Lei Li, Renze Lou, Jiacheng Xu, Bo Pang, Yingbo Zhou, Shelby Heinecke, Silvio Savarese, Huan Wang, Caiming Xiong
42
8

Large language model (LLM) agents have shown great potential in solving real-world software engineering (SWE) problems. The most advanced open-source SWE agent can resolve over 27% of real GitHub issues in SWE-Bench Lite. However, these sophisticated agent frameworks exhibit varying strengths, excelling in certain tasks while underperforming in others. To fully harness the diversity of these agents, we propose DEI (Diversity Empowered Intelligence), a framework that leverages their unique expertise. DEI functions as a meta-module atop existing SWE agent frameworks, managing agent collectives for enhanced problem-solving. Experimental results show that a DEI-guided committee of agents is able to surpass the best individual agent's performance by a large margin. For instance, a group of open-source SWE agents, with a maximum individual resolve rate of 27.3% on SWE-Bench Lite, can achieve a 34.3% resolve rate with DEI, making a 25% improvement and beating most closed-source solutions. Our best-performing group excels with a 55% resolve rate, securing the highest ranking on SWE-Bench Lite. Our findings contribute to the growing body of research on collaborative AI systems and their potential to solve complex software engineering challenges.

4

OpenResearcher: Unleashing AI for Accelerated Scientific Research

Aug 13
ByYuxiang Zheng, Shichao Sun, Lin Qiu, Dongyu Ru, Cheng Jiayang, Xuefeng Li, Jifan Lin, Binjie Wang, Yun Luo, Renjie Pan, Yang Xu, Qingkai Min, Zizhao Zhang, Yiwen Wang, Wenjie Li, Pengfei Liu
32
4

The rapid growth of scientific literature imposes significant challenges for researchers endeavoring to stay updated with the latest advancements in their fields and delve into new areas. We introduce OpenResearcher, an innovative platform that leverages Artificial Intelligence (AI) techniques to accelerate the research process by answering diverse questions from researchers. OpenResearcher is built based on Retrieval-Augmented Generation (RAG) to integrate Large Language Models (LLMs) with up-to-date, domain-specific knowledge. Moreover, we develop various tools for OpenResearcher to understand researchers' queries, search from the scientific literature, filter retrieved information, provide accurate and comprehensive answers, and self-refine these answers. OpenResearcher can flexibly use these tools to balance efficiency and effectiveness. As a result, OpenResearcher enables researchers to save time and increase their potential to discover new insights and drive scientific breakthroughs. Demo, video, and code are available at: https://github.com/GAIR-NLP/OpenResearcher.

5

Layerwise Recurrent Router for Mixture-of-Experts

Aug 13
ByZihan Qiu, Zeyu Huang, Shuang Cheng, Yizhi Zhou, Zili Wang, Ivan Titov, Jie Fu
32
2

The scaling of large language models (LLMs) has revolutionized their capabilities in various tasks, yet this growth must be matched with efficient computational strategies. The Mixture-of-Experts (MoE) architecture stands out for its ability to scale model size without significantly increasing training costs. Despite their advantages, current MoE models often display parameter inefficiency. For instance, a pre-trained MoE-based LLM with 52 billion parameters might perform comparably to a standard model with 6.7 billion parameters. Being a crucial part of MoE, current routers in different layers independently assign tokens without leveraging historical routing information, potentially leading to suboptimal token-expert combinations and the parameter inefficiency problem. To alleviate this issue, we introduce the Layerwise Recurrent Router for Mixture-of-Experts (RMoE). RMoE leverages a Gated Recurrent Unit (GRU) to establish dependencies between routing decisions across consecutive layers. Such layerwise recurrence can be efficiently parallelly computed for input tokens and introduces negotiable costs. Our extensive empirical evaluations demonstrate that RMoE-based language models consistently outperform a spectrum of baseline models. Furthermore, RMoE integrates a novel computation stage orthogonal to existing methods, allowing seamless compatibility with other MoE architectures. Our analyses attribute RMoE's gains to its effective cross-layer information sharing, which also improves expert selection and diversity. Our code is at https://github.com/qiuzh20/RMoE

6

Amuro & Char: Analyzing the Relationship between Pre-Training and Fine-Tuning of Large Language Models

Aug 13
ByKaiser Sun, Mark Dredze
16
1

The development of large language models leads to the formation of a pre-train-then-align paradigm, in which the model is typically pre-trained on a large text corpus and undergoes a tuning stage to align the model with human preference or downstream tasks. In this work, we investigate the relationship between pre-training and fine-tuning by fine-tuning multiple intermediate pre-trained model checkpoints. Our results on 18 datasets suggest that i) continual pre-training improves the model in a latent way that unveils after fine-tuning; ii) with extra fine-tuning, the datasets that the model does not demonstrate capability gain much more than those that the model performs well during the pre-training stage; iii) although model benefits significantly through supervised fine-tuning, it may forget previously known domain knowledge and the tasks that are not seen during fine-tuning; iv) the model resembles high sensitivity to evaluation prompts after supervised fine-tuning, but this sensitivity can be alleviated by more pre-training.

7

SlotLifter: Slot-guided Feature Lifting for Learning Object-centric Radiance Fields

Aug 13
ByYu Liu, Baoxiong Jia, Yixin Chen, Siyuan Huang
15
2

The ability to distill object-centric abstractions from intricate visual scenes underpins human-level generalization. Despite the significant progress in object-centric learning methods, learning object-centric representations in the 3D physical world remains a crucial challenge. In this work, we propose SlotLifter, a novel object-centric radiance model addressing scene reconstruction and decomposition jointly via slot-guided feature lifting. Such a design unites object-centric learning representations and image-based rendering methods, offering state-of-the-art performance in scene decomposition and novel-view synthesis on four challenging synthetic and four complex real-world datasets, outperforming existing 3D object-centric learning methods by a large margin. Through extensive ablative studies, we showcase the efficacy of designs in SlotLifter, revealing key insights for potential future directions.

8

DC3DO: Diffusion Classifier for 3D Objects

Aug 13
ByNursena Koprucu, Meher Shashwat Nigam, Shicheng Xu, Biruk Abere, Gabriele Dominici, Andrew Rodriguez, Sharvaree Vadgam, Berfin Inal, Alberto Tono
11
2

Inspired by Geoffrey Hinton emphasis on generative modeling, To recognize shapes, first learn to generate them, we explore the use of 3D diffusion models for object classification. Leveraging the density estimates from these models, our approach, the Diffusion Classifier for 3D Objects (DC3DO), enables zero-shot classification of 3D shapes without additional training. On average, our method achieves a 12.5 percent improvement compared to its multiview counterparts, demonstrating superior multimodal reasoning over discriminative approaches. DC3DO employs a class-conditional diffusion model trained on ShapeNet, and we run inferences on point clouds of chairs and cars. This work highlights the potential of generative models in 3D object classification.

9

FuxiTranyu: A Multilingual Large Language Model Trained with Balanced Data

Aug 12
ByHaoran Sun, Renren Jin, Shaoyang Xu, Leiyu Pan, Supryadi, Menglong Cui, Jiangcun Du, Yikun Lei, Lei Yang, Ling Shi, Juesi Xiao, Shaolin Zhu, Deyi Xiong
10
1

Large language models (LLMs) have demonstrated prowess in a wide range of tasks. However, many LLMs exhibit significant performance discrepancies between high- and low-resource languages. To mitigate this challenge, we present FuxiTranyu, an open-source multilingual LLM, which is designed to satisfy the need of the research community for balanced and high-performing multilingual capabilities. FuxiTranyu-8B, the base model with 8 billion parameters, is trained from scratch on a meticulously balanced multilingual data repository that contains 600 billion tokens covering 43 natural languages and 16 programming languages. In addition to the base model, we also develop two instruction-tuned models: FuxiTranyu-8B-SFT that is fine-tuned on a diverse multilingual instruction dataset, and FuxiTranyu-8B-DPO that is further refined with DPO on a preference dataset for enhanced alignment ability. Extensive experiments on a wide range of multilingual benchmarks demonstrate the competitive performance of FuxiTranyu against existing multilingual LLMs, e.g., BLOOM-7B, PolyLM-13B, Llama-2-Chat-7B and Mistral-7B-Instruct. Interpretability analyses at both the neuron and representation level suggest that FuxiTranyu is able to learn consistent multilingual representations across different languages. To promote further research into multilingual LLMs and their working mechanisms, we release both the base and instruction-tuned FuxiTranyu models together with 58 pretraining checkpoints at HuggingFace and Github.

10

UniT: Unified Tactile Representation for Robot Learning

Aug 12
ByZhengtong Xu, Raghava Uppuluri, Xinwei Zhang, Cael Fitch, Philip Glen Crandall, Wan Shou, Dongyi Wang, Yu She
10
2

UniT is a novel approach to tactile representation learning, using VQVAE to learn a compact latent space and serve as the tactile representation. It uses tactile images obtained from a single simple object to train the representation with transferability and generalizability. This tactile representation can be zero-shot transferred to various downstream tasks, including perception tasks and manipulation policy learning. Our benchmarking on an in-hand 3D pose estimation task shows that UniT outperforms existing visual and tactile representation learning methods. Additionally, UniT's effectiveness in policy learning is demonstrated across three real-world tasks involving diverse manipulated objects and complex robot-object-environment interactions. Through extensive experimentation, UniT is shown to be a simple-to-train, plug-and-play, yet widely effective method for tactile representation learning. For more details, please refer to our open-source repository https://github.com/ZhengtongXu/UniT and the project website https://zhengtongxu.github.io/unifiedtactile.github.io/.

11

MovieSum: An Abstractive Summarization Dataset for Movie Screenplays

Aug 12
ByRohit Saxena, Frank Keller
9
2

Movie screenplay summarization is challenging, as it requires an understanding of long input contexts and various elements unique to movies. Large language models have shown significant advancements in document summarization, but they often struggle with processing long input contexts. Furthermore, while television transcripts have received attention in recent studies, movie screenplay summarization remains underexplored. To stimulate research in this area, we present a new dataset, MovieSum, for abstractive summarization of movie screenplays. This dataset comprises 2200 movie screenplays accompanied by their Wikipedia plot summaries. We manually formatted the movie screenplays to represent their structural elements. Compared to existing datasets, MovieSum possesses several distinctive features: (1) It includes movie screenplays, which are longer than scripts of TV episodes. (2) It is twice the size of previous movie screenplay datasets. (3) It provides metadata with IMDb IDs to facilitate access to additional external knowledge. We also show the results of recently released large language models applied to summarization on our dataset to provide a detailed baseline.

12

Design Proteins Using Large Language Models: Enhancements and Comparative Analyses

Aug 12
ByKamyar Zeinalipour, Neda Jamshidi, Monica Bianchini, Marco Maggini, Marco Gori
8
1

Pre-trained LLMs have demonstrated substantial capabilities across a range of conventional natural language processing (NLP) tasks, such as summarization and entity recognition. In this paper, we explore the application of LLMs in the generation of high-quality protein sequences. Specifically, we adopt a suite of pre-trained LLMs, including Mistral-7B1, Llama-2-7B2, Llama-3-8B3, and gemma-7B4, to produce valid protein sequences. All of these models are publicly available.5 Unlike previous work in this field, our approach utilizes a relatively small dataset comprising 42,000 distinct human protein sequences. We retrain these models to process protein-related data, ensuring the generation of biologically feasible protein structures. Our findings demonstrate that even with limited data, the adapted models exhibit efficiency comparable to established protein-focused models such as ProGen varieties, ProtGPT2, and ProLLaMA, which were trained on millions of protein sequences. To validate and quantify the performance of our models, we conduct comparative analyses employing standard metrics such as pLDDT, RMSD, TM-score, and REU. Furthermore, we commit to making the trained versions of all four models publicly available, fostering greater transparency and collaboration in the field of computational biology.

13

TacSL: A Library for Visuotactile Sensor Simulation and Learning

Aug 12
ByIretiayo Akinola, Jie Xu, Jan Carius, Dieter Fox, Yashraj Narang
8
2

For both humans and robots, the sense of touch, known as tactile sensing, is critical for performing contact-rich manipulation tasks. Three key challenges in robotic tactile sensing are 1) interpreting sensor signals, 2) generating sensor signals in novel scenarios, and 3) learning sensor-based policies. For visuotactile sensors, interpretation has been facilitated by their close relationship with vision sensors (e.g., RGB cameras). However, generation is still difficult, as visuotactile sensors typically involve contact, deformation, illumination, and imaging, all of which are expensive to simulate; in turn, policy learning has been challenging, as simulation cannot be leveraged for large-scale data collection. We present TacSL (taxel), a library for GPU-based visuotactile sensor simulation and learning. TacSL can be used to simulate visuotactile images and extract contact-force distributions over 200times faster than the prior state-of-the-art, all within the widely-used Isaac Gym simulator. Furthermore, TacSL provides a learning toolkit containing multiple sensor models, contact-intensive training environments, and online/offline algorithms that can facilitate policy learning for sim-to-real applications. On the algorithmic side, we introduce a novel online reinforcement-learning algorithm called asymmetric actor-critic distillation (\sysName), designed to effectively and efficiently learn tactile-based policies in simulation that can transfer to the real world. Finally, we demonstrate the utility of our library and algorithms by evaluating the benefits of distillation and multimodal sensing for contact-rich manip ulation tasks, and most critically, performing sim-to-real transfer. Supplementary videos and results are at https://iakinola23.github.io/tacsl/.

14

ZePo: Zero-Shot Portrait Stylization with Faster Sampling

Aug 10
ByJin Liu, Huaibo Huang, Jie Cao, Ran He
7
2

Diffusion-based text-to-image generation models have significantly advanced the field of art content synthesis. However, current portrait stylization methods generally require either model fine-tuning based on examples or the employment of DDIM Inversion to revert images to noise space, both of which substantially decelerate the image generation process. To overcome these limitations, this paper presents an inversion-free portrait stylization framework based on diffusion models that accomplishes content and style feature fusion in merely four sampling steps. We observed that Latent Consistency Models employing consistency distillation can effectively extract representative Consistency Features from noisy images. To blend the Consistency Features extracted from both content and style images, we introduce a Style Enhancement Attention Control technique that meticulously merges content and style features within the attention space of the target image. Moreover, we propose a feature merging strategy to amalgamate redundant features in Consistency Features, thereby reducing the computational load of attention control. Extensive experiments have validated the effectiveness of our proposed framework in enhancing stylization efficiency and fidelity. The code is available at https://github.com/liujin112/ZePo.

15

Adapting General Disentanglement-Based Speaker Anonymization for Enhanced Emotion Preservation

Aug 12
ByXiaoxiao Miao, Yuxiang Zhang, Xin Wang, Natalia Tomashenko, Donny Cheng Lock Soh, Ian Mcloughlin
6
1

A general disentanglement-based speaker anonymization system typically separates speech into content, speaker, and prosody features using individual encoders. This paper explores how to adapt such a system when a new speech attribute, for example, emotion, needs to be preserved to a greater extent. While existing systems are good at anonymizing speaker embeddings, they are not designed to preserve emotion. Two strategies for this are examined. First, we show that integrating emotion embeddings from a pre-trained emotion encoder can help preserve emotional cues, even though this approach slightly compromises privacy protection. Alternatively, we propose an emotion compensation strategy as a post-processing step applied to anonymized speaker embeddings. This conceals the original speaker's identity and reintroduces the emotional traits lost during speaker embedding anonymization. Specifically, we model the emotion attribute using support vector machines to learn separate boundaries for each emotion. During inference, the original speaker embedding is processed in two ways: one, by an emotion indicator to predict emotion and select the emotion-matched SVM accurately; and two, by a speaker anonymizer to conceal speaker characteristics. The anonymized speaker embedding is then modified along the corresponding SVM boundary towards an enhanced emotional direction to save the emotional cues. The proposed strategies are also expected to be useful for adapting a general disentanglement-based speaker anonymization system to preserve other target paralinguistic attributes, with potential for a range of downstream tasks.

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