ChatPaper.aiChatPaper.ai
Home

arXiv

HuggingFace

PricingAccountWorkSpace

•
•

•
•

•
•

•
•

•
•

Footer

Company name

ChatPaper.ai: Your advanced AI reading assistant.

Contact us: hi@pomodiary.com

X (Twitter)Discord

Products

  • AI Search
  • AI Mind Map
  • Arxiv Summary
  • Huggingface Summary

Support

  • FAQ
  • Contact

Company

  • Blog
  • Privacy Policy
  • Terms of Service

Available Languages

  • 🇬🇧English
  • 🇨🇳中文简体
  • 🇭🇰繁體中文
  • 🇯🇵日本語
  • 🇰🇷한국어
  • 🇩🇪Deutsch
  • 🇫🇷Français
  • 🇷🇺Русский
  • 🇪🇸Español

© 2025 chatpaper.ai All rights reserved.

AI Research Papers Daily

Daily curated AI research papers with translations

1

Large Language Model Agent: A Survey on Methodology, Applications and Challenges

Mar 27
ByJunyu Luo, Weizhi Zhang, Ye Yuan, Yusheng Zhao, Junwei Yang, Yiyang Gu, Bohan Wu, Binqi Chen, Ziyue Qiao, Qingqing Long, Rongcheng Tu, Xiao Luo, Wei Ju, Zhiping Xiao, Yifan Wang, Meng Xiao, Chenwu Liu, Jingyang Yuan, Shichang Zhang, Yiqiao Jin, Fan Zhang, Xian Wu, Hanqing Zhao, Dacheng Tao, Philip S. Yu, Ming Zhang
83
2

The era of intelligent agents is upon us, driven by revolutionary advancements in large language models. Large Language Model (LLM) agents, with goal-driven behaviors and dynamic adaptation capabilities, potentially represent a critical pathway toward artificial general intelligence. This survey systematically deconstructs LLM agent systems through a methodology-centered taxonomy, linking architectural foundations, collaboration mechanisms, and evolutionary pathways. We unify fragmented research threads by revealing fundamental connections between agent design principles and their emergent behaviors in complex environments. Our work provides a unified architectural perspective, examining how agents are constructed, how they collaborate, and how they evolve over time, while also addressing evaluation methodologies, tool applications, practical challenges, and diverse application domains. By surveying the latest developments in this rapidly evolving field, we offer researchers a structured taxonomy for understanding LLM agents and identify promising directions for future research. The collection is available at https://github.com/luo-junyu/Awesome-Agent-Papers.

2

Video-R1: Reinforcing Video Reasoning in MLLMs

Mar 27
ByKaituo Feng, Kaixiong Gong, Bohao Li, Zonghao Guo, Yibing Wang, Tianshuo Peng, Benyou Wang, Xiangyu Yue
79
6

Inspired by DeepSeek-R1's success in eliciting reasoning abilities through rule-based reinforcement learning (RL), we introduce Video-R1 as the first attempt to systematically explore the R1 paradigm for eliciting video reasoning within multimodal large language models (MLLMs). However, directly applying RL training with the GRPO algorithm to video reasoning presents two primary challenges: (i) a lack of temporal modeling for video reasoning, and (ii) the scarcity of high-quality video-reasoning data. To address these issues, we first propose the T-GRPO algorithm, which encourages models to utilize temporal information in videos for reasoning. Additionally, instead of relying solely on video data, we incorporate high-quality image-reasoning data into the training process. We have constructed two datasets: Video-R1-COT-165k for SFT cold start and Video-R1-260k for RL training, both comprising image and video data. Experimental results demonstrate that Video-R1 achieves significant improvements on video reasoning benchmarks such as VideoMMMU and VSI-Bench, as well as on general video benchmarks including MVBench and TempCompass, etc. Notably, Video-R1-7B attains a 35.8% accuracy on video spatial reasoning benchmark VSI-bench, surpassing the commercial proprietary model GPT-4o. All codes, models, data are released.

3

UI-R1: Enhancing Action Prediction of GUI Agents by Reinforcement Learning

Mar 27
ByZhengxi Lu, Yuxiang Chai, Yaxuan Guo, Xi Yin, Liang Liu, Hao Wang, Guanjing Xiong, Hongsheng Li
62
9

The recent DeepSeek-R1 has showcased the emergence of reasoning capabilities in LLMs through reinforcement learning (RL) with rule-based rewards. Building on this idea, we are the first to explore how rule-based RL can enhance the reasoning capabilities of multimodal large language models (MLLMs) for graphic user interface (GUI) action prediction tasks. To this end, we curate a small yet high-quality dataset of 136 challenging tasks, encompassing five common action types on mobile devices. We also introduce a unified rule-based action reward, enabling model optimization via policy-based algorithms such as Group Relative Policy Optimization (GRPO). Experimental results demonstrate that our proposed data-efficient model, UI-R1-3B, achieves substantial improvements on both in-domain (ID) and out-of-domain (OOD) tasks. Specifically, on the ID benchmark AndroidControl, the action type accuracy improves by 15%, while grounding accuracy increases by 10.3%, compared with the base model (i.e. Qwen2.5-VL-3B). On the OOD GUI grounding benchmark ScreenSpot-Pro, our model surpasses the base model by 6.0% and achieves competitive performance with larger models (e.g., OS-Atlas-7B), which are trained via supervised fine-tuning (SFT) on 76K data. These results underscore the potential of rule-based reinforcement learning to advance GUI understanding and control, paving the way for future research in this domain.

4

Challenging the Boundaries of Reasoning: An Olympiad-Level Math Benchmark for Large Language Models

Mar 27
ByHaoxiang Sun, Yingqian Min, Zhipeng Chen, Wayne Xin Zhao, Zheng Liu, Zhongyuan Wang, Lei Fang, Ji-Rong Wen
38
4

In recent years, the rapid development of large reasoning models has resulted in the saturation of existing benchmarks for evaluating mathematical reasoning, highlighting the urgent need for more challenging and rigorous evaluation frameworks. To address this gap, we introduce OlymMATH, a novel Olympiad-level mathematical benchmark, designed to rigorously test the complex reasoning capabilities of LLMs. OlymMATH features 200 meticulously curated problems, each manually verified and available in parallel English and Chinese versions. The problems are systematically organized into two distinct difficulty tiers: (1) AIME-level problems (easy) that establish a baseline for mathematical reasoning assessment, and (2) significantly more challenging problems (hard) designed to push the boundaries of current state-of-the-art models. In our benchmark, these problems span four core mathematical fields, each including a verifiable numerical solution to enable objective, rule-based evaluation. Empirical results underscore the significant challenge presented by OlymMATH, with state-of-the-art models including DeepSeek-R1 and OpenAI's o3-mini demonstrating notably limited accuracy on the hard subset. Furthermore, the benchmark facilitates comprehensive bilingual assessment of mathematical reasoning abilities-a critical dimension that remains largely unaddressed in mainstream mathematical reasoning benchmarks. We release the OlymMATH benchmark at the STILL project: https://github.com/RUCAIBox/Slow_Thinking_with_LLMs.

5

VBench-2.0: Advancing Video Generation Benchmark Suite for Intrinsic Faithfulness

Mar 27
ByDian Zheng, Ziqi Huang, Hongbo Liu, Kai Zou, Yinan He, Fan Zhang, Yuanhan Zhang, Jingwen He, Wei-Shi Zheng, Yu Qiao, Ziwei Liu
33
2

Video generation has advanced significantly, evolving from producing unrealistic outputs to generating videos that appear visually convincing and temporally coherent. To evaluate these video generative models, benchmarks such as VBench have been developed to assess their faithfulness, measuring factors like per-frame aesthetics, temporal consistency, and basic prompt adherence. However, these aspects mainly represent superficial faithfulness, which focus on whether the video appears visually convincing rather than whether it adheres to real-world principles. While recent models perform increasingly well on these metrics, they still struggle to generate videos that are not just visually plausible but fundamentally realistic. To achieve real "world models" through video generation, the next frontier lies in intrinsic faithfulness to ensure that generated videos adhere to physical laws, commonsense reasoning, anatomical correctness, and compositional integrity. Achieving this level of realism is essential for applications such as AI-assisted filmmaking and simulated world modeling. To bridge this gap, we introduce VBench-2.0, a next-generation benchmark designed to automatically evaluate video generative models for their intrinsic faithfulness. VBench-2.0 assesses five key dimensions: Human Fidelity, Controllability, Creativity, Physics, and Commonsense, each further broken down into fine-grained capabilities. Tailored for individual dimensions, our evaluation framework integrates generalists such as state-of-the-art VLMs and LLMs, and specialists, including anomaly detection methods proposed for video generation. We conduct extensive annotations to ensure alignment with human judgment. By pushing beyond superficial faithfulness toward intrinsic faithfulness, VBench-2.0 aims to set a new standard for the next generation of video generative models in pursuit of intrinsic faithfulness.

6

ReaRAG: Knowledge-guided Reasoning Enhances Factuality of Large Reasoning Models with Iterative Retrieval Augmented Generation

Mar 27
ByZhicheng Lee, Shulin Cao, Jinxin Liu, Jiajie Zhang, Weichuan Liu, Xiaoyin Che, Lei Hou, Juanzi Li
29
4

Large Reasoning Models (LRMs) exhibit remarkable reasoning abilities but rely primarily on parametric knowledge, limiting factual accuracy. While recent works equip reinforcement learning (RL)-based LRMs with retrieval capabilities, they suffer from overthinking and lack robustness in reasoning, reducing their effectiveness in question answering (QA) tasks. To address this, we propose ReaRAG, a factuality-enhanced reasoning model that explores diverse queries without excessive iterations. Our solution includes a novel data construction framework with an upper bound on the reasoning chain length. Specifically, we first leverage an LRM to generate deliberate thinking, then select an action from a predefined action space (Search and Finish). For Search action, a query is executed against the RAG engine, where the result is returned as observation to guide reasoning steps later. This process iterates until a Finish action is chosen. Benefiting from ReaRAG's strong reasoning capabilities, our approach outperforms existing baselines on multi-hop QA. Further analysis highlights its strong reflective ability to recognize errors and refine its reasoning trajectory. Our study enhances LRMs' factuality while effectively integrating robust reasoning for Retrieval-Augmented Generation (RAG).

7

ChatAnyone: Stylized Real-time Portrait Video Generation with Hierarchical Motion Diffusion Model

Mar 27
ByJinwei Qi, Chaonan Ji, Sheng Xu, Peng Zhang, Bang Zhang, Liefeng Bo
27
3

Real-time interactive video-chat portraits have been increasingly recognized as the future trend, particularly due to the remarkable progress made in text and voice chat technologies. However, existing methods primarily focus on real-time generation of head movements, but struggle to produce synchronized body motions that match these head actions. Additionally, achieving fine-grained control over the speaking style and nuances of facial expressions remains a challenge. To address these limitations, we introduce a novel framework for stylized real-time portrait video generation, enabling expressive and flexible video chat that extends from talking head to upper-body interaction. Our approach consists of the following two stages. The first stage involves efficient hierarchical motion diffusion models, that take both explicit and implicit motion representations into account based on audio inputs, which can generate a diverse range of facial expressions with stylistic control and synchronization between head and body movements. The second stage aims to generate portrait video featuring upper-body movements, including hand gestures. We inject explicit hand control signals into the generator to produce more detailed hand movements, and further perform face refinement to enhance the overall realism and expressiveness of the portrait video. Additionally, our approach supports efficient and continuous generation of upper-body portrait video in maximum 512 * 768 resolution at up to 30fps on 4090 GPU, supporting interactive video-chat in real-time. Experimental results demonstrate the capability of our approach to produce portrait videos with rich expressiveness and natural upper-body movements.

8

LeX-Art: Rethinking Text Generation via Scalable High-Quality Data Synthesis

Mar 27
ByShitian Zhao, Qilong Wu, Xinyue Li, Bo Zhang, Ming Li, Qi Qin, Dongyang Liu, Kaipeng Zhang, Hongsheng Li, Yu Qiao, Peng Gao, Bin Fu, Zhen Li
26
2

We introduce LeX-Art, a comprehensive suite for high-quality text-image synthesis that systematically bridges the gap between prompt expressiveness and text rendering fidelity. Our approach follows a data-centric paradigm, constructing a high-quality data synthesis pipeline based on Deepseek-R1 to curate LeX-10K, a dataset of 10K high-resolution, aesthetically refined 1024times1024 images. Beyond dataset construction, we develop LeX-Enhancer, a robust prompt enrichment model, and train two text-to-image models, LeX-FLUX and LeX-Lumina, achieving state-of-the-art text rendering performance. To systematically evaluate visual text generation, we introduce LeX-Bench, a benchmark that assesses fidelity, aesthetics, and alignment, complemented by Pairwise Normalized Edit Distance (PNED), a novel metric for robust text accuracy evaluation. Experiments demonstrate significant improvements, with LeX-Lumina achieving a 79.81% PNED gain on CreateBench, and LeX-FLUX outperforming baselines in color (+3.18%), positional (+4.45%), and font accuracy (+3.81%). Our codes, models, datasets, and demo are publicly available.

9

Embodied-Reasoner: Synergizing Visual Search, Reasoning, and Action for Embodied Interactive Tasks

Mar 27
ByWenqi Zhang, Mengna Wang, Gangao Liu, Xu Huixin, Yiwei Jiang, Yongliang Shen, Guiyang Hou, Zhe Zheng, Hang Zhang, Xin Li, Weiming Lu, Peng Li, Yueting Zhuang
23
3

Recent advances in deep thinking models have demonstrated remarkable reasoning capabilities on mathematical and coding tasks. However, their effectiveness in embodied domains which require continuous interaction with environments through image action interleaved trajectories remains largely -unexplored. We present Embodied Reasoner, a model that extends o1 style reasoning to interactive embodied search tasks. Unlike mathematical reasoning that relies primarily on logical deduction, embodied scenarios demand spatial understanding, temporal reasoning, and ongoing self-reflection based on interaction history. To address these challenges, we synthesize 9.3k coherent Observation-Thought-Action trajectories containing 64k interactive images and 90k diverse thinking processes (analysis, spatial reasoning, reflection, planning, and verification). We develop a three-stage training pipeline that progressively enhances the model's capabilities through imitation learning, self-exploration via rejection sampling, and self-correction through reflection tuning. The evaluation shows that our model significantly outperforms those advanced visual reasoning models, e.g., it exceeds OpenAI o1, o3-mini, and Claude-3.7 by +9\%, 24\%, and +13\%. Analysis reveals our model exhibits fewer repeated searches and logical inconsistencies, with particular advantages in complex long-horizon tasks. Real-world environments also show our superiority while exhibiting fewer repeated searches and logical inconsistency cases.

10

Lumina-Image 2.0: A Unified and Efficient Image Generative Framework

Mar 27
ByQi Qin, Le Zhuo, Yi Xin, Ruoyi Du, Zhen Li, Bin Fu, Yiting Lu, Jiakang Yuan, Xinyue Li, Dongyang Liu, Xiangyang Zhu, Manyuan Zhang, Will Beddow, Erwann Millon, Victor Perez, Wenhai Wang, Conghui He, Bo Zhang, Xiaohong Liu, Hongsheng Li, Yu Qiao, Chang Xu, Peng Gao
22
3

We introduce Lumina-Image 2.0, an advanced text-to-image generation framework that achieves significant progress compared to previous work, Lumina-Next. Lumina-Image 2.0 is built upon two key principles: (1) Unification - it adopts a unified architecture (Unified Next-DiT) that treats text and image tokens as a joint sequence, enabling natural cross-modal interactions and allowing seamless task expansion. Besides, since high-quality captioners can provide semantically well-aligned text-image training pairs, we introduce a unified captioning system, Unified Captioner (UniCap), specifically designed for T2I generation tasks. UniCap excels at generating comprehensive and accurate captions, accelerating convergence and enhancing prompt adherence. (2) Efficiency - to improve the efficiency of our proposed model, we develop multi-stage progressive training strategies and introduce inference acceleration techniques without compromising image quality. Extensive evaluations on academic benchmarks and public text-to-image arenas show that Lumina-Image 2.0 delivers strong performances even with only 2.6B parameters, highlighting its scalability and design efficiency. We have released our training details, code, and models at https://github.com/Alpha-VLLM/Lumina-Image-2.0.

11

ResearchBench: Benchmarking LLMs in Scientific Discovery via Inspiration-Based Task Decomposition

Mar 27
ByYujie Liu, Zonglin Yang, Tong Xie, Jinjie Ni, Ben Gao, Yuqiang Li, Shixiang Tang, Wanli Ouyang, Erik Cambria, Dongzhan Zhou
21
2

Large language models (LLMs) have demonstrated potential in assisting scientific research, yet their ability to discover high-quality research hypotheses remains unexamined due to the lack of a dedicated benchmark. To address this gap, we introduce the first large-scale benchmark for evaluating LLMs with a near-sufficient set of sub-tasks of scientific discovery: inspiration retrieval, hypothesis composition, and hypothesis ranking. We develop an automated framework that extracts critical components - research questions, background surveys, inspirations, and hypotheses - from scientific papers across 12 disciplines, with expert validation confirming its accuracy. To prevent data contamination, we focus exclusively on papers published in 2024, ensuring minimal overlap with LLM pretraining data. Our evaluation reveals that LLMs perform well in retrieving inspirations, an out-of-distribution task, suggesting their ability to surface novel knowledge associations. This positions LLMs as "research hypothesis mines", capable of facilitating automated scientific discovery by generating innovative hypotheses at scale with minimal human intervention.

12

FinAudio: A Benchmark for Audio Large Language Models in Financial Applications

Mar 26
ByYupeng Cao, Haohang Li, Yangyang Yu, Shashidhar Reddy Javaji, Yueru He, Jimin Huang, Zining Zhu, Qianqian Xie, Xiao-yang Liu, Koduvayur Subbalakshmi, Meikang Qiu, Sophia Ananiadou, Jian-Yun Nie
19
2

Audio Large Language Models (AudioLLMs) have received widespread attention and have significantly improved performance on audio tasks such as conversation, audio understanding, and automatic speech recognition (ASR). Despite these advancements, there is an absence of a benchmark for assessing AudioLLMs in financial scenarios, where audio data, such as earnings conference calls and CEO speeches, are crucial resources for financial analysis and investment decisions. In this paper, we introduce FinAudio, the first benchmark designed to evaluate the capacity of AudioLLMs in the financial domain. We first define three tasks based on the unique characteristics of the financial domain: 1) ASR for short financial audio, 2) ASR for long financial audio, and 3) summarization of long financial audio. Then, we curate two short and two long audio datasets, respectively, and develop a novel dataset for financial audio summarization, comprising the FinAudio benchmark. Then, we evaluate seven prevalent AudioLLMs on FinAudio. Our evaluation reveals the limitations of existing AudioLLMs in the financial domain and offers insights for improving AudioLLMs. All datasets and codes will be released.

13

Synthetic Video Enhances Physical Fidelity in Video Synthesis

Mar 26
ByQi Zhao, Xingyu Ni, Ziyu Wang, Feng Cheng, Ziyan Yang, Lu Jiang, Bohan Wang
16
3

We investigate how to enhance the physical fidelity of video generation models by leveraging synthetic videos derived from computer graphics pipelines. These rendered videos respect real-world physics, such as maintaining 3D consistency, and serve as a valuable resource that can potentially improve video generation models. To harness this potential, we propose a solution that curates and integrates synthetic data while introducing a method to transfer its physical realism to the model, significantly reducing unwanted artifacts. Through experiments on three representative tasks emphasizing physical consistency, we demonstrate its efficacy in enhancing physical fidelity. While our model still lacks a deep understanding of physics, our work offers one of the first empirical demonstrations that synthetic video enhances physical fidelity in video synthesis. Website: https://kevinz8866.github.io/simulation/

14

Optimal Stepsize for Diffusion Sampling

Mar 27
ByJianning Pei, Han Hu, Shuyang Gu
13
2

Diffusion models achieve remarkable generation quality but suffer from computational intensive sampling due to suboptimal step discretization. While existing works focus on optimizing denoising directions, we address the principled design of stepsize schedules. This paper proposes Optimal Stepsize Distillation, a dynamic programming framework that extracts theoretically optimal schedules by distilling knowledge from reference trajectories. By reformulating stepsize optimization as recursive error minimization, our method guarantees global discretization bounds through optimal substructure exploitation. Crucially, the distilled schedules demonstrate strong robustness across architectures, ODE solvers, and noise schedules. Experiments show 10x accelerated text-to-image generation while preserving 99.4% performance on GenEval. Our code is available at https://github.com/bebebe666/OptimalSteps.

15

Exploring the Evolution of Physics Cognition in Video Generation: A Survey

Mar 27
ByMinghui Lin, Xiang Wang, Yishan Wang, Shu Wang, Fengqi Dai, Pengxiang Ding, Cunxiang Wang, Zhengrong Zuo, Nong Sang, Siteng Huang, Donglin Wang
11
2

Recent advancements in video generation have witnessed significant progress, especially with the rapid advancement of diffusion models. Despite this, their deficiencies in physical cognition have gradually received widespread attention - generated content often violates the fundamental laws of physics, falling into the dilemma of ''visual realism but physical absurdity". Researchers began to increasingly recognize the importance of physical fidelity in video generation and attempted to integrate heuristic physical cognition such as motion representations and physical knowledge into generative systems to simulate real-world dynamic scenarios. Considering the lack of a systematic overview in this field, this survey aims to provide a comprehensive summary of architecture designs and their applications to fill this gap. Specifically, we discuss and organize the evolutionary process of physical cognition in video generation from a cognitive science perspective, while proposing a three-tier taxonomy: 1) basic schema perception for generation, 2) passive cognition of physical knowledge for generation, and 3) active cognition for world simulation, encompassing state-of-the-art methods, classical paradigms, and benchmarks. Subsequently, we emphasize the inherent key challenges in this domain and delineate potential pathways for future research, contributing to advancing the frontiers of discussion in both academia and industry. Through structured review and interdisciplinary analysis, this survey aims to provide directional guidance for developing interpretable, controllable, and physically consistent video generation paradigms, thereby propelling generative models from the stage of ''visual mimicry'' towards a new phase of ''human-like physical comprehension''.

16

Feature4X: Bridging Any Monocular Video to 4D Agentic AI with Versatile Gaussian Feature Fields

Mar 26
ByShijie Zhou, Hui Ren, Yijia Weng, Shuwang Zhang, Zhen Wang, Dejia Xu, Zhiwen Fan, Suya You, Zhangyang Wang, Leonidas Guibas, Achuta Kadambi
10
2

Recent advancements in 2D and multimodal models have achieved remarkable success by leveraging large-scale training on extensive datasets. However, extending these achievements to enable free-form interactions and high-level semantic operations with complex 3D/4D scenes remains challenging. This difficulty stems from the limited availability of large-scale, annotated 3D/4D or multi-view datasets, which are crucial for generalizable vision and language tasks such as open-vocabulary and prompt-based segmentation, language-guided editing, and visual question answering (VQA). In this paper, we introduce Feature4X, a universal framework designed to extend any functionality from 2D vision foundation model into the 4D realm, using only monocular video input, which is widely available from user-generated content. The "X" in Feature4X represents its versatility, enabling any task through adaptable, model-conditioned 4D feature field distillation. At the core of our framework is a dynamic optimization strategy that unifies multiple model capabilities into a single representation. Additionally, to the best of our knowledge, Feature4X is the first method to distill and lift the features of video foundation models (e.g. SAM2, InternVideo2) into an explicit 4D feature field using Gaussian Splatting. Our experiments showcase novel view segment anything, geometric and appearance scene editing, and free-form VQA across all time steps, empowered by LLMs in feedback loops. These advancements broaden the scope of agentic AI applications by providing a foundation for scalable, contextually and spatiotemporally aware systems capable of immersive dynamic 4D scene interaction.

17

Semantic Library Adaptation: LoRA Retrieval and Fusion for Open-Vocabulary Semantic Segmentation

Mar 27
ByReza Qorbani, Gianluca Villani, Theodoros Panagiotakopoulos, Marc Botet Colomer, Linus Härenstam-Nielsen, Mattia Segu, Pier Luigi Dovesi, Jussi Karlgren, Daniel Cremers, Federico Tombari, Matteo Poggi
9
2

Open-vocabulary semantic segmentation models associate vision and text to label pixels from an undefined set of classes using textual queries, providing versatile performance on novel datasets. However, large shifts between training and test domains degrade their performance, requiring fine-tuning for effective real-world applications. We introduce Semantic Library Adaptation (SemLA), a novel framework for training-free, test-time domain adaptation. SemLA leverages a library of LoRA-based adapters indexed with CLIP embeddings, dynamically merging the most relevant adapters based on proximity to the target domain in the embedding space. This approach constructs an ad-hoc model tailored to each specific input without additional training. Our method scales efficiently, enhances explainability by tracking adapter contributions, and inherently protects data privacy, making it ideal for sensitive applications. Comprehensive experiments on a 20-domain benchmark built over 10 standard datasets demonstrate SemLA's superior adaptability and performance across diverse settings, establishing a new standard in domain adaptation for open-vocabulary semantic segmentation.

18

Unified Multimodal Discrete Diffusion

Mar 26
ByAlexander Swerdlow, Mihir Prabhudesai, Siddharth Gandhi, Deepak Pathak, Katerina Fragkiadaki
9
2

Multimodal generative models that can understand and generate across multiple modalities are dominated by autoregressive (AR) approaches, which process tokens sequentially from left to right, or top to bottom. These models jointly handle images, text, video, and audio for various tasks such as image captioning, question answering, and image generation. In this work, we explore discrete diffusion models as a unified generative formulation in the joint text and image domain, building upon their recent success in text generation. Discrete diffusion models offer several advantages over AR models, including improved control over quality versus diversity of generated samples, the ability to perform joint multimodal inpainting (across both text and image domains), and greater controllability in generation through guidance. Leveraging these benefits, we present the first Unified Multimodal Discrete Diffusion (UniDisc) model which is capable of jointly understanding and generating text and images for a variety of downstream tasks. We compare UniDisc to multimodal AR models, performing a scaling analysis and demonstrating that UniDisc outperforms them in terms of both performance and inference-time compute, enhanced controllability, editability, inpainting, and flexible trade-off between inference time and generation quality. Code and additional visualizations are available at https://unidisc.github.io.

19

ZJUKLAB at SemEval-2025 Task 4: Unlearning via Model Merging

Mar 27
ByHaoming Xu, Shuxun Wang, Yanqiu Zhao, Yi Zhong, Ziyan Jiang, Ningyuan Zhao, Shumin Deng, Huajun Chen, Ningyu Zhang
8
2

This paper presents the ZJUKLAB team's submission for SemEval-2025 Task 4: Unlearning Sensitive Content from Large Language Models. This task aims to selectively erase sensitive knowledge from large language models, avoiding both over-forgetting and under-forgetting issues. We propose an unlearning system that leverages Model Merging (specifically TIES-Merging), combining two specialized models into a more balanced unlearned model. Our system achieves competitive results, ranking second among 26 teams, with an online score of 0.944 for Task Aggregate and 0.487 for overall Aggregate. In this paper, we also conduct local experiments and perform a comprehensive analysis of the unlearning process, examining performance trajectories, loss dynamics, and weight perspectives, along with several supplementary experiments, to understand the effectiveness of our method. Furthermore, we analyze the shortcomings of our method and evaluation metrics, emphasizing that MIA scores and ROUGE-based metrics alone are insufficient to fully evaluate successful unlearning. Finally, we emphasize the need for more comprehensive evaluation methodologies and rethinking of unlearning objectives in future research. Code is available at https://github.com/zjunlp/unlearn/tree/main/semeval25.

20

LLPut: Investigating Large Language Models for Bug Report-Based Input Generation

Mar 26
ByAlif Al Hasan, Subarna Saha, Mia Mohammad Imran, Tarannum Shaila Zaman
6
2

Failure-inducing inputs play a crucial role in diagnosing and analyzing software bugs. Bug reports typically contain these inputs, which developers extract to facilitate debugging. Since bug reports are written in natural language, prior research has leveraged various Natural Language Processing (NLP) techniques for automated input extraction. With the advent of Large Language Models (LLMs), an important research question arises: how effectively can generative LLMs extract failure-inducing inputs from bug reports? In this paper, we propose LLPut, a technique to empirically evaluate the performance of three open-source generative LLMs -- LLaMA, Qwen, and Qwen-Coder -- in extracting relevant inputs from bug reports. We conduct an experimental evaluation on a dataset of 206 bug reports to assess the accuracy and effectiveness of these models. Our findings provide insights into the capabilities and limitations of generative LLMs in automated bug diagnosis.

21

Tracktention: Leveraging Point Tracking to Attend Videos Faster and Better

Mar 25
ByZihang Lai, Andrea Vedaldi
2
2

Temporal consistency is critical in video prediction to ensure that outputs are coherent and free of artifacts. Traditional methods, such as temporal attention and 3D convolution, may struggle with significant object motion and may not capture long-range temporal dependencies in dynamic scenes. To address this gap, we propose the Tracktention Layer, a novel architectural component that explicitly integrates motion information using point tracks, i.e., sequences of corresponding points across frames. By incorporating these motion cues, the Tracktention Layer enhances temporal alignment and effectively handles complex object motions, maintaining consistent feature representations over time. Our approach is computationally efficient and can be seamlessly integrated into existing models, such as Vision Transformers, with minimal modification. It can be used to upgrade image-only models to state-of-the-art video ones, sometimes outperforming models natively designed for video prediction. We demonstrate this on video depth prediction and video colorization, where models augmented with the Tracktention Layer exhibit significantly improved temporal consistency compared to baselines.

22

LOCATEdit: Graph Laplacian Optimized Cross Attention for Localized Text-Guided Image Editing

Mar 27
ByAchint Soni, Meet Soni, Sirisha Rambhatla
1
2

Text-guided image editing aims to modify specific regions of an image according to natural language instructions while maintaining the general structure and the background fidelity. Existing methods utilize masks derived from cross-attention maps generated from diffusion models to identify the target regions for modification. However, since cross-attention mechanisms focus on semantic relevance, they struggle to maintain the image integrity. As a result, these methods often lack spatial consistency, leading to editing artifacts and distortions. In this work, we address these limitations and introduce LOCATEdit, which enhances cross-attention maps through a graph-based approach utilizing self-attention-derived patch relationships to maintain smooth, coherent attention across image regions, ensuring that alterations are limited to the designated items while retaining the surrounding structure. \method consistently and substantially outperforms existing baselines on PIE-Bench, demonstrating its state-of-the-art performance and effectiveness on various editing tasks. Code can be found on https://github.com/LOCATEdit/LOCATEdit/

Mar 27
Mar 28
Mar 31