Daily curated AI research papers with translations
We introduce Step 3.5 Flash, a sparse Mixture-of-Experts (MoE) model that bridges frontier-level agentic intelligence and computational efficiency. We focus on what matters most when building agents: sharp reasoning and fast, reliable execution. Step 3.5 Flash pairs a 196B-parameter foundation with 11B active parameters for efficient inference. It is optimized with interleaved 3:1 sliding-window/full attention and Multi-Token Prediction (MTP-3) to reduce the latency and cost of multi-round agentic interactions. To reach frontier-level intelligence, we design a scalable reinforcement learning framework that combines verifiable signals with preference feedback, while remaining stable under large-scale off-policy training, enabling consistent self-improvement across mathematics, code, and tool use. Step 3.5 Flash demonstrates strong performance across agent, coding, and math tasks, achieving 85.4% on IMO-AnswerBench, 86.4% on LiveCodeBench-v6 (2024.08-2025.05), 88.2% on tau2-Bench, 69.0% on BrowseComp (with context management), and 51.0% on Terminal-Bench 2.0, comparable to frontier models such as GPT-5.2 xHigh and Gemini 3.0 Pro. By redefining the efficiency frontier, Step 3.5 Flash provides a high-density foundation for deploying sophisticated agents in real-world industrial environments.
Recent studies have adapted generative Multimodal Large Language Models (MLLMs) into embedding extractors for vision tasks, typically through fine-tuning to produce universal representations. However, their performance on video remains inferior to Video Foundation Models (VFMs). In this paper, we focus on leveraging MLLMs for video-text embedding and retrieval. We first conduct a systematic layer-wise analysis, showing that intermediate (pre-trained) MLLM layers already encode substantial task-relevant information. Leveraging this insight, we demonstrate that combining intermediate-layer embeddings with a calibrated MLLM head yields strong zero-shot retrieval performance without any training. Building on these findings, we introduce a lightweight text-based alignment strategy which maps dense video captions to short summaries and enables task-related video-text embedding learning without visual supervision. Remarkably, without any fine-tuning beyond text, our method outperforms current methods, often by a substantial margin, achieving state-of-the-art results across common video retrieval benchmarks.
Unified Multimodal Models (UMMs) have shown remarkable progress in visual generation. Yet, existing benchmarks predominantly assess Crystallized Intelligence, which relies on recalling accumulated knowledge and learned schemas. This focus overlooks Generative Fluid Intelligence (GFI): the capacity to induce patterns, reason through constraints, and adapt to novel scenarios on the fly. To rigorously assess this capability, we introduce GENIUS (GEN Fluid Intelligence EvalUation Suite). We formalize GFI as a synthesis of three primitives. These include Inducing Implicit Patterns (e.g., inferring personalized visual preferences), Executing Ad-hoc Constraints (e.g., visualizing abstract metaphors), and Adapting to Contextual Knowledge (e.g., simulating counter-intuitive physics). Collectively, these primitives challenge models to solve problems grounded entirely in the immediate context. Our systematic evaluation of 12 representative models reveals significant performance deficits in these tasks. Crucially, our diagnostic analysis disentangles these failure modes. It demonstrates that deficits stem from limited context comprehension rather than insufficient intrinsic generative capability. To bridge this gap, we propose a training-free attention intervention strategy. Ultimately, GENIUS establishes a rigorous standard for GFI, guiding the field beyond knowledge utilization toward dynamic, general-purpose reasoning. Our dataset and code will be released at: https://github.com/arctanxarc/GENIUS{https://github.com/arctanxarc/GENIUS}.
With the rapid development of large multimodal models, reliable judge and critic models have become essential for open-ended evaluation and preference alignment, providing pairwise preferences, numerical scores, and explanatory justifications for assessing model-generated responses. However, existing critics are primarily trained in general visual domains such as captioning or image question answering, leaving physical AI tasks involving perception, causal reasoning, and planning largely underexplored. We introduce PhyCritic, a multimodal critic model optimized for physical AI through a two-stage RLVR pipeline: a physical skill warmup stage that enhances physically oriented perception and reasoning, followed by self-referential critic finetuning, where the critic generates its own prediction as an internal reference before judging candidate responses, improving judgment stability and physical correctness. Across both physical and general-purpose multimodal judge benchmarks, PhyCritic achieves strong performance gains over open-source baselines and, when applied as a policy model, further improves perception and reasoning in physically grounded tasks.
Adapting LLM agents to domain-specific tool calling remains notably brittle under evolving interfaces. Prompt and schema engineering is easy to deploy but often fragile under distribution shift and strict parsers, while continual parameter-efficient fine-tuning improves reliability at the cost of training, maintenance, and potential forgetting. We identify a critical Lazy Agent failure mode where tool necessity is nearly perfectly decodable from mid-layer activations, yet the model remains conservative in entering tool mode, revealing a representation-behavior gap. We propose Activation Steering Adapter (ASA), a training-free, inference-time controller that performs a single-shot mid-layer intervention and targets tool domains via a router-conditioned mixture of steering vectors with a probe-guided signed gate to amplify true intent while suppressing spurious triggers. On MTU-Bench with Qwen2.5-1.5B, ASA improves strict tool-use F1 from 0.18 to 0.50 while reducing the false positive rate from 0.15 to 0.05, using only about 20KB of portable assets and no weight updates.
Recent advances in foundational models have yielded reasoning systems capable of achieving a gold-medal standard at the International Mathematical Olympiad. The transition from competition-level problem-solving to professional research, however, requires navigating vast literature and constructing long-horizon proofs. In this work, we introduce Aletheia, a math research agent that iteratively generates, verifies, and revises solutions end-to-end in natural language. Specifically, Aletheia is powered by an advanced version of Gemini Deep Think for challenging reasoning problems, a novel inference-time scaling law that extends beyond Olympiad-level problems, and intensive tool use to navigate the complexities of mathematical research. We demonstrate the capability of Aletheia from Olympiad problems to PhD-level exercises and most notably, through several distinct milestones in AI-assisted mathematics research: (a) a research paper (Feng26) generated by AI without any human intervention in calculating certain structure constants in arithmetic geometry called eigenweights; (b) a research paper (LeeSeo26) demonstrating human-AI collaboration in proving bounds on systems of interacting particles called independent sets; and (c) an extensive semi-autonomous evaluation (Feng et al., 2026a) of 700 open problems on Bloom's Erdos Conjectures database, including autonomous solutions to four open questions. In order to help the public better understand the developments pertaining to AI and mathematics, we suggest codifying standard levels quantifying autonomy and novelty of AI-assisted results. We conclude with reflections on human-AI collaboration in mathematics.
While reasoning over long context is crucial for various real-world applications, it remains challenging for large language models (LLMs) as they suffer from performance degradation as the context length grows. Recent work MemAgent has tried to tackle this by processing context chunk-by-chunk in an RNN-like loop and updating a textual memory for final answering. However, this naive recurrent memory update faces two crucial drawbacks: (i) memory can quickly explode because it can update indiscriminately, even on evidence-free chunks; and (ii) the loop lacks an exit mechanism, leading to unnecessary computation after even sufficient evidence is collected. To address these issues, we propose GRU-Mem, which incorporates two text-controlled gates for more stable and efficient long-context reasoning. Specifically, in GRU-Mem, the memory only updates when the update gate is open and the recurrent loop will exit immediately once the exit gate is open. To endow the model with such capabilities, we introduce two reward signals r^{update} and r^{exit} within end-to-end RL, rewarding the correct updating and exiting behaviors respectively. Experiments on various long-context reasoning tasks demonstrate the effectiveness and efficiency of GRU-Mem, which generally outperforms the vanilla MemAgent with up to 400\% times inference speed acceleration.
This paper proposes Omni Dense Captioning, a novel task designed to generate continuous, fine-grained, and structured audio-visual narratives with explicit timestamps. To ensure dense semantic coverage, we introduce a six-dimensional structural schema to create "script-like" captions, enabling readers to vividly imagine the video content scene by scene, akin to a cinematographic screenplay. To facilitate research, we construct OmniDCBench, a high-quality, human-annotated benchmark, and propose SodaM, a unified metric that evaluates time-aware detailed descriptions while mitigating scene boundary ambiguity. Furthermore, we construct a training dataset, TimeChatCap-42K, and present TimeChat-Captioner-7B, a strong baseline trained via SFT and GRPO with task-specific rewards. Extensive experiments demonstrate that TimeChat-Captioner-7B achieves state-of-the-art performance, surpassing Gemini-2.5-Pro, while its generated dense descriptions significantly boost downstream capabilities in audio-visual reasoning (DailyOmni and WorldSense) and temporal grounding (Charades-STA). All datasets, models, and code will be made publicly available at https://github.com/yaolinli/TimeChat-Captioner.
Decoder-only large language models are increasingly used as behavioral encoders for user representation learning, yet the impact of attention masking on the quality of user embeddings remains underexplored. In this work, we conduct a systematic study of causal, hybrid, and bidirectional attention masks within a unified contrastive learning framework trained on large-scale real-world Alipay data that integrates long-horizon heterogeneous user behaviors. To improve training dynamics when transitioning from causal to bidirectional attention, we propose Gradient-Guided Soft Masking, a gradient-based pre-warmup applied before a linear scheduler that gradually opens future attention during optimization. Evaluated on 9 industrial user cognition benchmarks covering prediction, preference, and marketing sensitivity tasks, our approach consistently yields more stable training and higher-quality bidirectional representations compared with causal, hybrid, and scheduler-only baselines, while remaining compatible with decoder pretraining. Overall, our findings highlight the importance of masking design and training transition in adapting decoder-only LLMs for effective user representation learning. Our code is available at https://github.com/JhCircle/Deepfind-GGSM.
While Large Language Models (LLMs) have recently shown promise in Automated Heuristic Design (AHD), existing approaches typically formulate AHD around constructive priority rules or parameterized local search guidance, thereby restricting the search space to fixed heuristic forms. Such designs offer limited capacity for structural exploration, making it difficult to escape deep local optima in complex Combinatorial Optimization Problems (COPs). In this work, we propose G-LNS, a generative evolutionary framework that extends LLM-based AHD to the automated design of Large Neighborhood Search (LNS) operators. Unlike prior methods that evolve heuristics in isolation, G-LNS leverages LLMs to co-evolve tightly coupled pairs of destroy and repair operators. A cooperative evaluation mechanism explicitly captures their interaction, enabling the discovery of complementary operator logic that jointly performs effective structural disruption and reconstruction. Extensive experiments on challenging COP benchmarks, such as Traveling Salesman Problems (TSP) and Capacitated Vehicle Routing Problems (CVRP), demonstrate that G-LNS significantly outperforms LLM-based AHD methods as well as strong classical solvers. The discovered heuristics not only achieve near-optimal solutions with reduced computational budgets but also exhibit robust generalization across diverse and unseen instance distributions.
Agents powered by large language models (LLMs) are increasingly adopted in the software industry, contributing code as collaborators or even autonomous developers. As their presence grows, it becomes important to assess the current boundaries of their coding abilities. Existing agentic coding benchmarks, however, cover a limited task scope, e.g., bug fixing within a single pull request (PR), and often rely on non-executable evaluations or lack an automated approach for continually updating the evaluation coverage. To address such issues, we propose FeatureBench, a benchmark designed to evaluate agentic coding performance in end-to-end, feature-oriented software development. FeatureBench incorporates an execution-based evaluation protocol and a scalable test-driven method that automatically derives tasks from code repositories with minimal human effort. By tracing from unit tests along a dependency graph, our approach can identify feature-level coding tasks spanning multiple commits and PRs scattered across the development timeline, while ensuring the proper functioning of other features after the separation. Using this framework, we curated 200 challenging evaluation tasks and 3825 executable environments from 24 open-source repositories in the first version of our benchmark. Empirical evaluation reveals that the state-of-the-art agentic model, such as Claude 4.5 Opus, which achieves a 74.4% resolved rate on SWE-bench, succeeds on only 11.0% of tasks, opening new opportunities for advancing agentic coding. Moreover, benefiting from our automated task collection toolkit, FeatureBench can be easily scaled and updated over time to mitigate data leakage. The inherent verifiability of constructed environments also makes our method potentially valuable for agent training.
Reinforcement Learning with Verifiable Rewards (RLVR) has emerged as an effective approach for enhancing the reasoning capabilities of Large Language Models (LLMs). Despite its efficacy, RLVR faces a meta-learning bottleneck: it lacks mechanisms for error attribution and experience internalization intrinsic to the human learning cycle beyond practice and verification, thereby limiting fine-grained credit assignment and reusable knowledge formation. We term such reusable knowledge representations derived from past errors as meta-experience. Based on this insight, we propose Meta-Experience Learning (MEL), a novel framework that incorporates self-distilled meta-experience into the model's parametric memory. Building upon standard RLVR, we introduce an additional design that leverages the LLM's self-verification capability to conduct contrastive analysis on paired correct and incorrect trajectories, identify the precise bifurcation points where reasoning errors arise, and summarize them into generalizable meta-experience. The meta-experience is further internalized into the LLM's parametric memory by minimizing the negative log-likelihood, which induces a language-modeled reward signal that bridges correct and incorrect reasoning trajectories and facilitates effective knowledge reuse. Experimental results demonstrate that MEL achieves consistent improvements on benchmarks, yielding 3.92%--4.73% Pass@1 gains across varying model sizes.
In the current landscape of Large Language Models (LLMs), the curation of large-scale, high-quality training data is a primary driver of model performance. A key lever is the data recipe, which comprises a data processing pipeline to transform raw sources into training corpora. Despite the growing use of LLMs to automate individual data processing steps, such as data synthesis and filtering, the overall design of data recipes remains largely manual and labor-intensive, requiring substantial human expertise and iteration. To bridge this gap, we formulate end-to-end data recipe generation for LLM adaptation. Given a target benchmark and a pool of available data sources, a model is required to output a complete data recipe that adapts a base LLM to the target task. We present DataChef-32B, which performs online reinforcement learning using a proxy reward that predicts downstream performance for candidate recipes. Across six held-out tasks, DataChef-32B produces practical recipes that reach comparable downstream performance to those curated by human experts. Notably, the recipe from DataChef-32B adapts Qwen3-1.7B-Base to the math domain, achieving 66.7 on AIME'25 and surpassing Qwen3-1.7B. This work sheds new light on automating LLM training and developing self-evolving AI systems.
We present ROCKET, a training-free model compression method that achieves state-of-the-art performance in comparison with factorization, structured-sparsification and dynamic compression baselines. Operating under a global compression budget, ROCKET comprises two key innovations: First, it formulates layer-wise compression allocation as a multi-choice knapsack problem, selecting the optimal compression level for each layer to minimize total reconstruction error while adhering to a target model size. Second, it introduces a single-step sparse matrix factorization inspired by dictionary learning: using only a small calibration set, it sparsifies weight coefficients based on activation-weights sensitivity and then updates the dictionary in closed form via least squares bypassing iterative optimization, sparse coding, or backpropagation entirely. ROCKET consistently outperforms existing compression approaches across different model architectures at 20-50\% compression rates. Notably, it retains over 90\% of the original model's performance at 30\% compression without any fine-tuning. Moreover, when applying a light fine-tuning phase, recovery is substantially enhanced: for instance, compressing Qwen3-14B to an 8B-parameter model and healing it with just 30 million tokens yields performance nearly on par with the original Qwen3-8B. The code for ROCKET is at github.com/mts-ai/ROCKET/tree/main.
Reinforcement learning for large language models suffers from high-variance token-level importance sampling (IS) ratios, which would destabilize policy optimization at scale. To improve stability, recent methods typically use a fixed sequence-level IS ratio for all tokens in a sequence or adjust each token's IS ratio separately, thereby neglecting temporal off-policy derivation across tokens in a sequence. In this paper, we first empirically identify that local off-policy deviation is structurally inconsistent at the token level, which may distort policy-gradient updates across adjacent tokens and lead to training collapse. To address the issue, we propose Online Causal Kalman Filtering for stable and effective Policy Optimization (KPO). Concretely, we model the desired IS ratio as a latent state that evolves across tokens and apply a Kalman filter to update this state online and autoregressively based on the states of past tokens, regardless of future tokens. The resulting filtered IS ratios preserve token-wise local structure-aware variation while strongly smoothing noise spikes, yielding more stable and effective policy updates. Experimentally, KPO achieves superior results on challenging math reasoning datasets compared with state-of-the-art counterparts.
Looped Transformers have emerged as an efficient and powerful class of models for reasoning in the language domain. Recent studies show that these models achieve strong performance on algorithmic and reasoning tasks, suggesting that looped architectures possess an inductive bias toward latent reasoning. However, prior approaches fix the number of loop iterations during training and inference, leaving open the question of whether these models can flexibly adapt their computational depth under variable compute budgets. We introduce LoopFormer, a looped Transformer trained on variable-length trajectories to enable budget-conditioned reasoning. Our core contribution is a shortcut-consistency training scheme that aligns trajectories of different lengths, ensuring that shorter loops yield informative representations while longer loops continue to refine them. LoopFormer conditions each loop on the current time and step size, enabling representations to evolve consistently across trajectories of varying length rather than drifting or stagnating. Empirically, LoopFormer demonstrates robust performance on language modeling and reasoning benchmarks even under aggressive compute constraints, while scaling gracefully with additional budget. These results show that looped Transformers are inherently suited for adaptive language modeling, opening a path toward controllable and budget-aware large language models.
Despite rapid progress on coding agents, progress on their multimodal counterparts has lagged behind. A key challenge is the scarcity of evaluation testbeds that combine the complexity of software development with the need for deep multimodal understanding. Game development provides such a testbed as agents must navigate large, dense codebases while manipulating intrinsically multimodal assets such as shaders, sprites, and animations within a visual game scene. We present GameDevBench, the first benchmark for evaluating agents on game development tasks. GameDevBench consists of 132 tasks derived from web and video tutorials. Tasks require significant multimodal understanding and are complex -- the average solution requires over three times the amount of lines of code and file changes compared to prior software development benchmarks. Agents still struggle with game development, with the best agent solving only 54.5% of tasks. We find a strong correlation between perceived task difficulty and multimodal complexity, with success rates dropping from 46.9% on gameplay-oriented tasks to 31.6% on 2D graphics tasks. To improve multimodal capability, we introduce two simple image and video-based feedback mechanisms for agents. Despite their simplicity, these methods consistently improve performance, with the largest change being an increase in Claude Sonnet 4.5's performance from 33.3% to 47.7%. We release GameDevBench publicly to support further research into agentic game development.
Supervised fine-tuning (SFT) on chain-of-thought data is an essential post-training step for reasoning language models. Standard machine learning intuition suggests that training with more unique training samples yields better generalization. Counterintuitively, we show that SFT benefits from repetition: under a fixed update budget, training for more epochs on smaller datasets outperforms single-epoch training on larger datasets. On AIME'24/25 and GPQA benchmarks, Olmo3-7B trained for 128 epochs on 400 samples outperforms the equivalent 1 epoch on 51200 samples by 12-26 percentage points, with no additional catastrophic forgetting. We find that training token accuracy reliably signals when repetition has saturated; improvements from additional epochs plateau at full memorization, a pattern consistent across all settings. These findings provide a practical approach for reasoning SFT, where scaling epochs with token accuracy as a stopping criterion can replace expensive undirected data scaling. We pose the repetition advantage, where full memorization coincides with improved generalization, as a new open problem for the community in understanding the training dynamics of large language models.
Group Relative Policy Optimization (GRPO) assigns a single scalar advantage to all tokens in a completion. For structured generations with explicit segments and objectives, this couples unrelated reward signals across segments, leading to objective interference and misattributed credit. We propose Blockwise Advantage Estimation, a family of GRPO-compatible methods that assigns each objective its own advantage and applies it only to the tokens in the corresponding text block, reducing reliance on hand-designed scalar rewards and scaling naturally to additional objectives. A key challenge is estimating advantages for later blocks whose rewards are conditioned on sampled prefixes; standard unbiased approaches require expensive nested rollouts from intermediate states. Concretely, we introduce an Outcome-Conditioned Baseline that approximates intermediate state values using only within-group statistics by stratifying samples according to a prefix-derived intermediate outcome. On math tasks with uncertainty estimation, our method mitigates reward interference, is competitive with a state-of-the-art reward-designed approach, and preserves test-time gains from confidence-weighted ensembling. More broadly, it provides a modular recipe for optimizing sequential objectives in structured generations without additional rollouts.
In the world of Harry Potter, when Dumbledore's mind is overburdened, he extracts memories into a Pensieve to be revisited later. In the world of AI, while we possess the Pensieve-mature databases and retrieval systems, our models inexplicably lack the "wand" to operate it. They remain like a Dumbledore without agency, passively accepting a manually engineered context as their entire memory. This work finally places the wand in the model's hand. We introduce StateLM, a new class of foundation models endowed with an internal reasoning loop to manage their own state. We equip our model with a suite of memory tools, such as context pruning, document indexing, and note-taking, and train it to actively manage these tools. By learning to dynamically engineering its own context, our model breaks free from the architectural prison of a fixed window. Experiments across various model sizes demonstrate StateLM's effectiveness across diverse scenarios. On long-document QA tasks, StateLMs consistently outperform standard LLMs across all model scales; on the chat memory task, they achieve absolute accuracy improvements of 10% to 20% over standard LLMs. On the deep research task BrowseComp-Plus, the performance gap becomes even more pronounced: StateLM achieves up to 52% accuracy, whereas standard LLM counterparts struggle around 5%. Ultimately, our approach shifts LLMs from passive predictors to state-aware agents where reasoning becomes a stateful and manageable process.
The deployment of Large Language Models (LLMs) in high-stakes clinical settings demands rigorous and reliable evaluation. However, existing medical benchmarks remain static, suffering from two critical limitations: (1) data contamination, where test sets inadvertently leak into training corpora, leading to inflated performance estimates; and (2) temporal misalignment, failing to capture the rapid evolution of medical knowledge. Furthermore, current evaluation metrics for open-ended clinical reasoning often rely on either shallow lexical overlap (e.g., ROUGE) or subjective LLM-as-a-Judge scoring, both inadequate for verifying clinical correctness. To bridge these gaps, we introduce LiveMedBench, a continuously updated, contamination-free, and rubric-based benchmark that weekly harvests real-world clinical cases from online medical communities, ensuring strict temporal separation from model training data. We propose a Multi-Agent Clinical Curation Framework that filters raw data noise and validates clinical integrity against evidence-based medical principles. For evaluation, we develop an Automated Rubric-based Evaluation Framework that decomposes physician responses into granular, case-specific criteria, achieving substantially stronger alignment with expert physicians than LLM-as-a-Judge. To date, LiveMedBench comprises 2,756 real-world cases spanning 38 medical specialties and multiple languages, paired with 16,702 unique evaluation criteria. Extensive evaluation of 38 LLMs reveals that even the best-performing model achieves only 39.2%, and 84% of models exhibit performance degradation on post-cutoff cases, confirming pervasive data contamination risks. Error analysis further identifies contextual application-not factual knowledge-as the dominant bottleneck, with 35-48% of failures stemming from the inability to tailor medical knowledge to patient-specific constraints.
Reinforcement learning (RL) is a critical stage in post-training large language models (LLMs), involving repeated interaction between rollout generation, reward evaluation, and centralized learning. Distributing rollout execution offers opportunities to leverage more cost-efficient inference resources, but introduces challenges in wide-area coordination and policy dissemination. We present ECHO-2, a distributed RL framework for post-training with remote inference workers and non-negligible dissemination latency. ECHO-2 combines centralized learning with distributed rollouts and treats bounded policy staleness as a user-controlled parameter, enabling rollout generation, dissemination, and training to overlap. We introduce an overlap-based capacity model that relates training time, dissemination latency, and rollout throughput, yielding a practical provisioning rule for sustaining learner utilization. To mitigate dissemination bottlenecks and lower cost, ECHO-2 employs peer-assisted pipelined broadcast and cost-aware activation of heterogeneous workers. Experiments on GRPO post-training of 4B and 8B models under real wide-area bandwidth regimes show that ECHO-2 significantly improves cost efficiency while preserving RL reward comparable to strong baselines.
Large Language Models (LLMs) that can continually improve beyond their training budgets are able to solve increasingly difficult problems by adapting at test time, a property we refer to as extrapolation. However, standard reinforcement learning (RL) operates over fixed problem distributions and training budgets, which limits extrapolation amidst distribution shift at test time. To address this, we introduce RC, an iterative decoding algorithm that replaces standard autoregressive decoding during both training and inference. RC exploits an asymmetry between the response generation and summarization capabilities of LLMs to construct reasoning chains that consistently improve across iterations. Models trained to use RC can extrapolate and continually improve over reasoning horizons more than an order of magnitude longer than those seen during training. Empirically, training a 4B model with RC using a 16k-token training budget improves performance on HMMT 2025 from 40% to nearly 70% with 0.5m tokens at test time, outperforming both comparably sized models and many larger reasoning LLMs. Finally, we also show that models trained with RC can more effectively leverage existing scaffolds to further scale test-time performance, due to the improved summary-conditioned generation abilities learned through training.
Omni-modal large language models (OLLMs) aim to unify multimodal understanding and generation, yet incorporating speech with 3D facial animation remains largely unexplored despite its importance for natural interaction. A key challenge arises from the representation mismatch between discrete, token-level semantic reasoning in LLMs and the dense, fine-grained temporal dynamics required for 3D facial motion, which makes direct modeling difficult to optimize under limited data. We propose Expressive Omni (Ex-Omni), an open-source omni-modal framework that augments OLLMs with speech-accompanied 3D facial animation. Ex-Omni reduces learning difficulty by decoupling semantic reasoning from temporal generation, leveraging speech units as temporal scaffolding and a unified token-as-query gated fusion (TQGF) mechanism for controlled semantic injection. We further introduce InstructEx, a dataset aims to facilitate augment OLLMs with speech-accompanied 3D facial animation. Extensive experiments demonstrate that Ex-Omni performs competitively against existing open-source OLLMs while enabling stable aligned speech and facial animation generation.
Long-horizon planning is widely recognized as a core capability of autonomous LLM-based agents; however, current evaluation frameworks suffer from being largely episodic, domain-specific, or insufficiently grounded in persistent economic dynamics. We introduce EcoGym, a generalizable benchmark for continuous plan-and-execute decision making in interactive economies. EcoGym comprises three diverse environments: Vending, Freelance, and Operation, implemented in a unified decision-making process with standardized interfaces, and budgeted actions over an effectively unbounded horizon (1000+ steps if 365 day-loops for evaluation). The evaluation of EcoGym is based on business-relevant outcomes (e.g., net worth, income, and DAU), targeting long-term strategic coherence and robustness under partial observability and stochasticity. Experiments across eleven leading LLMs expose a systematic tension: no single model dominates across all three scenarios. Critically, we find that models exhibit significant suboptimality in either high-level strategies or efficient actions executions. EcoGym is released as an open, extensible testbed for transparent long-horizon agent evaluation and for studying controllability-utility trade-offs in realistic economic settings.
Agentic coding requires agents to effectively interact with runtime environments, e.g., command line interfaces (CLI), so as to complete tasks like resolving dependency issues, fixing system problems, etc. But it remains underexplored how such environment-intensive tasks can be obtained at scale to enhance agents' capabilities. To address this, based on an analogy between the Dockerfile and the agentic task, we propose to employ agents to simulate and explore environment histories, guided by execution feedback. By tracing histories of a healthy environment, its state can be inverted to an earlier one with runtime failures, from which a task can be derived by packing the buggy state and the corresponding error messages. With our method, named CLI-Gym, a total of 1,655 environment-intensive tasks are derived, being the largest collection of its kind. Moreover, with curated successful trajectories, our fine-tuned model, named LiberCoder, achieves substantial absolute improvements of +21.1% (to 46.1%) on Terminal-Bench, outperforming various strong baselines. To our knowledge, this is the first public pipeline for scalable derivation of environment-intensive tasks.
Rigged 3D assets are fundamental to 3D deformation and animation. However, existing 3D generation methods face challenges in generating animatable geometry, while rigging techniques lack fine-grained structural control over skeleton creation. To address these limitations, we introduce Stroke3D, a novel framework that directly generates rigged meshes from user inputs: 2D drawn strokes and a descriptive text prompt. Our approach pioneers a two-stage pipeline that separates the generation into: 1) Controllable Skeleton Generation, we employ the Skeletal Graph VAE (Sk-VAE) to encode the skeleton's graph structure into a latent space, where the Skeletal Graph DiT (Sk-DiT) generates a skeletal embedding. The generation process is conditioned on both the text for semantics and the 2D strokes for explicit structural control, with the VAE's decoder reconstructing the final high-quality 3D skeleton; and 2) Enhanced Mesh Synthesis via TextuRig and SKA-DPO, where we then synthesize a textured mesh conditioned on the generated skeleton. For this stage, we first enhance an existing skeleton-to-mesh model by augmenting its training data with TextuRig: a dataset of textured and rigged meshes with captions, curated from Objaverse-XL. Additionally, we employ a preference optimization strategy, SKA-DPO, guided by a skeleton-mesh alignment score, to further improve geometric fidelity. Together, our framework enables a more intuitive workflow for creating ready to animate 3D content. To the best of our knowledge, our work is the first to generate rigged 3D meshes conditioned on user-drawn 2D strokes. Extensive experiments demonstrate that Stroke3D produces plausible skeletons and high-quality meshes.
As Large Language Models (LLMs) become increasingly deployed in Polish language applications, the need for efficient and accurate content safety classifiers has become paramount. We present Bielik Guard, a family of compact Polish language safety classifiers comprising two model variants: a 0.1B parameter model based on MMLW-RoBERTa-base and a 0.5B parameter model based on PKOBP/polish-roberta-8k. Fine-tuned on a community-annotated dataset of 6,885 Polish texts, these models classify content across five safety categories: Hate/Aggression, Vulgarities, Sexual Content, Crime, and Self-Harm. Our evaluation demonstrates that both models achieve strong performance on multiple benchmarks. The 0.5B variant offers the best overall discrimination capability with F1 scores of 0.791 (micro) and 0.785 (macro) on the test set, while the 0.1B variant demonstrates exceptional efficiency. Notably, Bielik Guard 0.1B v1.1 achieves superior precision (77.65%) and very low false positive rate (0.63%) on real user prompts, outperforming HerBERT-PL-Guard (31.55% precision, 4.70% FPR) despite identical model size. The models are publicly available and designed to provide appropriate responses rather than simple content blocking, particularly for sensitive categories like self-harm.
Query Processing (QP) bridges user intent and content supply in large-scale Social Network Service (SNS) search engines. Traditional QP systems rely on pipelines of isolated discriminative models (e.g., BERT), suffering from limited semantic understanding and high maintenance overhead. While Large Language Models (LLMs) offer a potential solution, existing approaches often optimize sub-tasks in isolation, neglecting intrinsic semantic synergy and necessitating independent iterations. Moreover, standard generative methods often lack grounding in SNS scenarios, failing to bridge the gap between open-domain corpora and informal SNS linguistic patterns, while struggling to adhere to rigorous business definitions. We present QP-OneModel, a Unified Generative LLM for Multi-Task Query Understanding in the SNS domain. We reformulate heterogeneous sub-tasks into a unified sequence generation paradigm, adopting a progressive three-stage alignment strategy culminating in multi-reward Reinforcement Learning. Furthermore, QP-OneModel generates intent descriptions as a novel high-fidelity semantic signal, effectively augmenting downstream tasks such as query rewriting and ranking. Offline evaluations show QP-OneModel achieves a 7.35% overall gain over discriminative baselines, with significant F1 boosts in NER (+9.01%) and Term Weighting (+9.31%). It also exhibits superior generalization, surpassing a 32B model by 7.60% accuracy on unseen tasks. Fully deployed at Xiaohongshu, online A/B tests confirm its industrial value, optimizing retrieval relevance (DCG) by 0.21% and lifting user retention by 0.044%.
Recent advances in large image editing models have shifted the paradigm from text-driven instructions to vision-prompt editing, where user intent is inferred directly from visual inputs such as marks, arrows, and visual-text prompts. While this paradigm greatly expands usability, it also introduces a critical and underexplored safety risk: the attack surface itself becomes visual. In this work, we propose Vision-Centric Jailbreak Attack (VJA), the first visual-to-visual jailbreak attack that conveys malicious instructions purely through visual inputs. To systematically study this emerging threat, we introduce IESBench, a safety-oriented benchmark for image editing models. Extensive experiments on IESBench demonstrate that VJA effectively compromises state-of-the-art commercial models, achieving attack success rates of up to 80.9% on Nano Banana Pro and 70.1% on GPT-Image-1.5. To mitigate this vulnerability, we propose a training-free defense based on introspective multimodal reasoning, which substantially improves the safety of poorly aligned models to a level comparable with commercial systems, without auxiliary guard models and with negligible computational overhead. Our findings expose new vulnerabilities, provide both a benchmark and practical defense to advance safe and trustworthy modern image editing systems. Warning: This paper contains offensive images created by large image editing models.
Knowledge Graphs (KGs) store structured factual knowledge by linking entities through relationships, crucial for many applications. These applications depend on the KG's factual accuracy, so verifying facts is essential, yet challenging. Expert manual verification is ideal but impractical on a large scale. Automated methods show promise but are not ready for real-world KGs. Large Language Models (LLMs) offer potential with their semantic understanding and knowledge access, yet their suitability and effectiveness for KG fact validation remain largely unexplored. In this paper, we introduce FactCheck, a benchmark designed to evaluate LLMs for KG fact validation across three key dimensions: (1) LLMs internal knowledge; (2) external evidence via Retrieval-Augmented Generation (RAG); and (3) aggregated knowledge employing a multi-model consensus strategy. We evaluated open-source and commercial LLMs on three diverse real-world KGs. FactCheck also includes a RAG dataset with 2+ million documents tailored for KG fact validation. Additionally, we offer an interactive exploration platform for analyzing verification decisions. The experimental analyses demonstrate that while LLMs yield promising results, they are still not sufficiently stable and reliable to be used in real-world KG validation scenarios. Integrating external evidence through RAG methods yields fluctuating performance, providing inconsistent improvements over more streamlined approaches -- at higher computational costs. Similarly, strategies based on multi-model consensus do not consistently outperform individual models, underscoring the lack of a one-fits-all solution. These findings further emphasize the need for a benchmark like FactCheck to systematically evaluate and drive progress on this difficult yet crucial task.
While explicit Chain-of-Thought (CoT) equips Large Language Models (LLMs) with strong reasoning capabilities, it requires models to verbalize every intermediate step in text tokens, constraining the model thoughts to the discrete vocabulary space. Recently, reasoning in continuous latent space has emerged as a promising alternative, enabling more robust inference and flexible computation beyond discrete token constraints. However, current latent paradigms often suffer from feature collapse and instability, stemming from distribution mismatches when recurrently using hidden states as the input embeddings, or alignment issues when relying on assistant models. To address this, we propose Latent Thoughts Tuning (LT-Tuning), a framework that redefines how latent thoughts are constructed and deployed. Instead of relying solely on raw hidden states, our method introduces a Context-Prediction-Fusion mechanism that jointly leveraging contextual hidden states and predictive semantic guidance from the vocabulary embedding space. Combined with a progressive three-stage curriculum learning pipeline, LT-Tuning also enables dynamically switching between latent and explicit thinking modes. Experiments demonstrate that our method outperforms existing latent reasoning baselines, effectively mitigating feature collapse and achieving robust reasoning accuracy.
Reinforcement Learning with Verifiable Rewards (RLVR) has recently strengthened LLM reasoning, but its focus on final answer correctness leaves a critical gap: it does not ensure the robustness of the reasoning process itself. We adopt a simple philosophical view, robust reasoning should remain useful beyond the mind that produced it, and treat reasoning as a form of meaning transfer that must survive truncation, reinterpretation, and continuation. Building on this principle, we introduce Reinforcement Learning with Transferable Reward (RLTR), which operationalizes robustness via transfer reward that tests whether a partial reasoning prefix from one model can guide a separate model to the correct answer. This encourages LLMs to produce reasoning that is stable, interpretable, and genuinely generalizable. Our approach improves sampling consistency while improving final answer accuracy, and it reaches comparable performance in substantially fewer training steps. For example, on MATH500, RLTR achieves a +3.6%p gain in Maj@64 compared to RLVR and matches RLVR's average accuracy with roughly 2.5x fewer training steps, providing both more reliable reasoning and significantly more sample efficient.
Reasoning models enhance problem-solving by scaling test-time compute, yet they face a critical paradox: excessive thinking tokens often degrade performance rather than improve it. We attribute this to a fundamental architectural flaw: standard LLMs operate as "malloc-only" engines, continuously accumulating valid and redundant steps alike without a mechanism to prune obsolete information. To break this cycle, we propose Free()LM, a model that introduces an intrinsic self-forgetting capability via the Free-Module, a plug-and-play LoRA adapter. By iteratively switching between reasoning and cleaning modes, Free()LM dynamically identifies and prunes useless context chunks, maintaining a compact and noise-free state. Extensive experiments show that Free()LM provides consistent improvements across all model scales (8B to 685B). It achieves a 3.3% average improvement over top-tier reasoning baselines, even establishing a new SOTA on IMOanswerBench using DeepSeek V3.2-Speciale. Most notably, in long-horizon tasks where the standard Qwen3-235B-A22B model suffers a total collapse (0% accuracy), Free()LM restores performance to 50%. Our findings suggest that sustainable intelligence requires the freedom to forget as much as the power to think.
Large language model (LLM)-based agents are increasingly expected to negotiate, coordinate, and transact autonomously, yet existing benchmarks lack principled settings for evaluating language-mediated economic interaction among multiple agents. We introduce AgenticPay, a benchmark and simulation framework for multi-agent buyer-seller negotiation driven by natural language. AgenticPay models markets in which buyers and sellers possess private constraints and product-dependent valuations, and must reach agreements through multi-round linguistic negotiation rather than numeric bidding alone. The framework supports a diverse suite of over 110 tasks ranging from bilateral bargaining to many-to-many markets, with structured action extraction and metrics for feasibility, efficiency, and welfare. Benchmarking state-of-the-art proprietary and open-weight LLMs reveals substantial gaps in negotiation performance and highlights challenges in long-horizon strategic reasoning, establishing AgenticPay as a foundation for studying agentic commerce and language-based market interaction. Code and dataset are available at the link: https://github.com/SafeRL-Lab/AgenticPay.
Large Language Model (LLM) code agents increasingly resolve repository-level issues by iteratively editing code, invoking tools, and validating candidate patches. In these workflows, agents often write tests on the fly, a paradigm adopted by many high-ranking agents on the SWE-bench leaderboard. However, we observe that GPT-5.2, which writes almost no new tests, can even achieve performance comparable to top-ranking agents. This raises the critical question: whether such tests meaningfully improve issue resolution or merely mimic human testing practices while consuming a substantial interaction budget. To reveal the impact of agent-written tests, we present an empirical study that analyzes agent trajectories across six state-of-the-art LLMs on SWE-bench Verified. Our results show that while test writing is commonly adopted, but resolved and unresolved tasks within the same model exhibit similar test-writing frequencies Furthermore, these tests typically serve as observational feedback channels, where agents prefer value-revealing print statements significantly more than formal assertion-based checks. Based on these insights, we perform a controlled experiment by revising the prompts of four agents to either increase or reduce test writing. The results suggest that changes in the volume of agent-written tests do not significantly change final outcomes. Taken together, our study reveals that current test-writing practices may provide marginal utility in autonomous software engineering tasks.
Large language models (LLMs) are increasingly used for code generation in fast, informal development workflows, often referred to as vibe coding, where speed and convenience are prioritized, and security requirements are rarely made explicit. In this setting, models frequently produce functionally correct but insecure code, creating a growing security risk. Existing approaches to improving code security rely on full-parameter fine-tuning or parameter-efficient adaptations, which are either costly and prone to catastrophic forgetting or operate at coarse granularity with limited interpretability and control. We present GoodVibe, a neuron-level framework for improving the security of code language models by default. GoodVibe is based on the key insight that security-relevant reasoning is localized to a small subset of neurons. We identify these neurons using gradient-based attribution from a supervised security task and perform neuron-selective fine-tuning that updates only this security-critical subspace. To further reduce training cost, we introduce activation-driven neuron clustering, enabling structured updates with minimal overhead. We evaluate GoodVibe on six LLMs across security-critical programming languages, including C++, Java, Swift, and Go. GoodVibe substantially improves the security of generated code while preserving general model utility, achieving up to a 2.5x improvement over base models, matching or exceeding full fine-tuning with over 4,700x fewer trainable parameters, and reducing training computation by more than 3.6x compared to the parameter-efficient baseline (LoRA). Our results demonstrate that neuron-level optimization offers an effective and scalable approach to securing code generation without sacrificing efficiency or generality.
Self-evolving memory serves as the trainable parameters for Large Language Models (LLMs)-based agents, where extraction (distilling insights from experience) and management (updating the memory bank) must be tightly coordinated. Existing methods predominately optimize memory management while treating memory extraction as a static process, resulting in poor generalization, where agents accumulate instance-specific noise rather than robust memories. To address this, we propose Unified Memory Extraction and Management (UMEM), a self-evolving agent framework that jointly optimizes a Large Language Model to simultaneous extract and manage memories. To mitigate overfitting to specific instances, we introduce Semantic Neighborhood Modeling and optimize the model with a neighborhood-level marginal utility reward via GRPO. This approach ensures memory generalizability by evaluating memory utility across clusters of semantically related queries. Extensive experiments across five benchmarks demonstrate that UMEM significantly outperforms highly competitive baselines, achieving up to a 10.67% improvement in multi-turn interactive tasks. Futhermore, UMEM maintains a monotonic growth curve during continuous evolution. Codes and models will be publicly released.
Robots in dynamic, human-centric environments must follow language instructions while maintaining real-time reactive control. Vision-language-action (VLA) models offer a promising framework, but they assume temporally aligned reasoning and control, despite semantic inference being inherently delayed relative to real-time action. We introduce Think-in-Control (TIC)-VLA, a latency-aware framework that explicitly models delayed semantic reasoning during action generation. TIC-VLA defines a delayed semantic-control interface that conditions action generation on delayed vision-language semantic states and explicit latency metadata, in addition to current observations, enabling policies to compensate for asynchronous reasoning. We further propose a latency-consistent training pipeline that injects reasoning inference delays during imitation learning and online reinforcement learning, aligning training with asynchronous deployment. To support realistic evaluation, we present DynaNav, a physics-accurate, photo-realistic simulation suite for language-guided navigation in dynamic environments. Extensive experiments in simulation and on a real robot show that TIC-VLA consistently outperforms prior VLA models while maintaining robust real-time control under multi-second reasoning latency. Project website: https://ucla-mobility.github.io/TIC-VLA/
Diffusion models have achieved remarkable generation quality, but they suffer from significant inference cost due to their reliance on multiple sequential denoising steps, motivating recent efforts to distill this inference process into a few-step regime. However, existing distillation methods typically approximate the teacher trajectory by using linear shortcuts, which makes it difficult to match its constantly changing tangent directions as velocities evolve across timesteps, thereby leading to quality degradation. To address this limitation, we propose ArcFlow, a few-step distillation framework that explicitly employs non-linear flow trajectories to approximate pre-trained teacher trajectories. Concretely, ArcFlow parameterizes the velocity field underlying the inference trajectory as a mixture of continuous momentum processes. This enables ArcFlow to capture velocity evolution and extrapolate coherent velocities to form a continuous non-linear trajectory within each denoising step. Importantly, this parameterization admits an analytical integration of this non-linear trajectory, which circumvents numerical discretization errors and results in high-precision approximation of the teacher trajectory. To train this parameterization into a few-step generator, we implement ArcFlow via trajectory distillation on pre-trained teacher models using lightweight adapters. This strategy ensures fast, stable convergence while preserving generative diversity and quality. Built on large-scale models (Qwen-Image-20B and FLUX.1-dev), ArcFlow only fine-tunes on less than 5% of original parameters and achieves a 40x speedup with 2 NFEs over the original multi-step teachers without significant quality degradation. Experiments on benchmarks show the effectiveness of ArcFlow both qualitatively and quantitatively.
The rapid adoption of Mixture-of-Experts (MoE) architectures marks a major shift in the deployment of Large Language Models (LLMs). MoE LLMs improve scaling efficiency by activating only a small subset of parameters per token, but their routing structure introduces new safety attack surfaces. We find that safety-critical behaviors in MoE LLMs (e.g., refusal) are concentrated in a small set of experts rather than being uniformly distributed. Building on this, we propose Large Language Lobotomy (L^3), a training-free, architecture-agnostic attack that compromises safety alignment by exploiting expert routing dynamics. L^3 learns routing patterns that correlate with refusal, attributes safety behavior to specific experts, and adaptively silences the most safety-relevant experts until harmful outputs are produced. We evaluate L^3 on eight state-of-the-art open-source MoE LLMs and show that our adaptive expert silencing increases average attack success from 7.3% to 70.4%, reaching up to 86.3%, outperforming prior training-free MoE jailbreak methods. Moreover, bypassing guardrails typically requires silencing fewer than 20% of layer-wise experts while largely preserving general language utility. These results reveal a fundamental tension between efficiency-driven MoE design and robust safety alignment and motivate distributing safety mechanisms more robustly in future MoE LLMs with architecture- and routing-aware methods.
The prevailing paradigm in large language model (LLM) development is to pretrain a base model, then perform further training to improve performance and model behavior. However, hyperparameter optimization and scaling laws have been studied primarily from the perspective of the base model's validation loss, ignoring downstream adaptability. In this work, we study pretraining from the perspective of model plasticity, that is, the ability of the base model to successfully adapt to downstream tasks through fine-tuning. We focus on the role of weight decay, a key regularization parameter during pretraining. Through systematic experiments, we show that models trained with larger weight decay values are more plastic, meaning they show larger performance gains when fine-tuned on downstream tasks. This phenomenon can lead to counterintuitive trade-offs where base models that perform worse after pretraining can perform better after fine-tuning. Further investigation of weight decay's mechanistic effects on model behavior reveals that it encourages linearly separable representations, regularizes attention matrices, and reduces overfitting on the training data. In conclusion, this work demonstrates the importance of using evaluation metrics beyond cross-entropy loss for hyperparameter optimization and casts light on the multifaceted role of that a single optimization hyperparameter plays in shaping model behavior.
Computer-use agents (CUAs) have made tremendous progress in the past year, yet they still frequently produce misaligned actions that deviate from the user's original intent. Such misaligned actions may arise from external attacks (e.g., indirect prompt injection) or from internal limitations (e.g., erroneous reasoning). They not only expose CUAs to safety risks, but also degrade task efficiency and reliability. This work makes the first effort to define and study misaligned action detection in CUAs, with comprehensive coverage of both externally induced and internally arising misaligned actions. We further identify three common categories in real-world CUA deployment and construct MisActBench, a benchmark of realistic trajectories with human-annotated, action-level alignment labels. Moreover, we propose DeAction, a practical and universal guardrail that detects misaligned actions before execution and iteratively corrects them through structured feedback. DeAction outperforms all existing baselines across offline and online evaluations with moderate latency overhead: (1) On MisActBench, it outperforms baselines by over 15% absolute in F1 score; (2) In online evaluation, it reduces attack success rate by over 90% under adversarial settings while preserving or even improving task success rate in benign environments.
Over the last decade, explainable AI has primarily focused on interpreting individual model predictions, producing post-hoc explanations that relate inputs to outputs under a fixed decision structure. Recent advances in large language models (LLMs) have enabled agentic AI systems whose behaviour unfolds over multi-step trajectories. In these settings, success and failure are determined by sequences of decisions rather than a single output. While useful, it remains unclear how explanation approaches designed for static predictions translate to agentic settings where behaviour emerges over time. In this work, we bridge the gap between static and agentic explainability by comparing attribution-based explanations with trace-based diagnostics across both settings. To make this distinction explicit, we empirically compare attribution-based explanations used in static classification tasks with trace-based diagnostics used in agentic benchmarks (TAU-bench Airline and AssistantBench). Our results show that while attribution methods achieve stable feature rankings in static settings (Spearman ρ= 0.86), they cannot be applied reliably to diagnose execution-level failures in agentic trajectories. In contrast, trace-grounded rubric evaluation for agentic settings consistently localizes behaviour breakdowns and reveals that state tracking inconsistency is 2.7times more prevalent in failed runs and reduces success probability by 49\%. These findings motivate a shift towards trajectory-level explainability for agentic systems when evaluating and diagnosing autonomous AI behaviour. Resources: https://github.com/VectorInstitute/unified-xai-evaluation-framework https://vectorinstitute.github.io/unified-xai-evaluation-framework
Federated Learning (FL) enables multiple parties to collaboratively train machine learning models without sharing raw data. However, before training, data must be preprocessed to address missing values, inconsistent formats, and heterogeneous feature scales. This preprocessing stage is critical for model performance but is largely overlooked in FL research. In practical FL systems, privacy constraints prohibit centralizing raw data, while communication efficiency introduces further challenges for distributed preprocessing. We introduce FedPS, a unified framework for federated data preprocessing based on aggregated statistics. FedPS leverages data-sketching techniques to efficiently summarize local datasets while preserving essential statistical information. Building on these summaries, we design federated algorithms for feature scaling, encoding, discretization, and missing-value imputation, and extend preprocessing-related models such as k-Means, k-Nearest Neighbors, and Bayesian Linear Regression to both horizontal and vertical FL settings. FedPS provides flexible, communication-efficient, and consistent preprocessing pipelines for practical FL deployments.
Generative recommendation via autoregressive models has unified retrieval and ranking into a single conditional generation framework. However, fine-tuning these models with Reinforcement Learning (RL) often suffers from a fundamental probability-reward mismatch. Conventional likelihood-dominated decoding (e.g., beam search) exhibits a myopic bias toward locally probable prefixes, which causes two critical failures: (1) insufficient exploration, where high-reward items in low-probability branches are prematurely pruned and rarely sampled, and (2) advantage compression, where trajectories sharing high-probability prefixes receive highly correlated rewards with low within-group variance, yielding a weak comparative signal for RL. To address these challenges, we propose V-STAR, a Value-guided Sampling and Tree-structured Advantage Reinforcement framework. V-STAR forms a self-evolving loop via two synergistic components. First, a Value-Guided Efficient Decoding (VED) is developed to identify decisive nodes and selectively deepen high-potential prefixes. This improves exploration efficiency without exhaustive tree search. Second, we propose Sibling-GRPO, which exploits the induced tree topology to compute sibling-relative advantages and concentrates learning signals on decisive branching decisions. Extensive experiments on both offline and online datasets demonstrate that V-STAR outperforms state-of-the-art baselines, delivering superior accuracy and candidate-set diversity under strict latency constraints.
The Unrelated Parallel Machine Scheduling Problem (UPMSP) with release dates, setups, and eligibility constraints presents a significant multi-objective challenge. Traditional methods struggle to balance minimizing Total Weighted Tardiness (TWT) and Total Setup Time (TST). This paper proposes a Deep Reinforcement Learning framework using Proximal Policy Optimization (PPO) and a Graph Neural Network (GNN). The GNN effectively represents the complex state of jobs, machines, and setups, allowing the PPO agent to learn a direct scheduling policy. Guided by a multi-objective reward function, the agent simultaneously minimizes TWT and TST. Experimental results on benchmark instances demonstrate that our PPO-GNN agent significantly outperforms a standard dispatching rule and a metaheuristic, achieving a superior trade-off between both objectives. This provides a robust and scalable solution for complex manufacturing scheduling.
AI-text detectors face a critical robustness challenge: adversarial paraphrasing attacks that preserve semantics while evading detection. We introduce StealthRL, a reinforcement learning framework that stress-tests detector robustness under realistic adversarial conditions. StealthRL trains a paraphrase policy against a multi-detector ensemble using Group Relative Policy Optimization (GRPO) with LoRA adapters on Qwen3-4B, optimizing a composite reward that balances detector evasion with semantic preservation. We evaluate six attack settings (M0-M5) against three detector families (RoBERTa, FastDetectGPT, and Binoculars) at the security-relevant 1% false positive rate operating point. StealthRL achieves near-zero detection (0.001 mean TPR@1%FPR), reduces mean AUROC from 0.74 to 0.27, and attains a 99.9% attack success rate. Critically, attacks transfer to a held-out detector family not seen during training, revealing shared architectural vulnerabilities rather than detector-specific brittleness. We additionally conduct LLM-based quality evaluation via Likert scoring, analyze detector score distributions to explain why evasion succeeds, and provide per-detector AUROC with bootstrap confidence intervals. Our results expose significant robustness gaps in current AI-text detection and establish StealthRL as a principled adversarial evaluation protocol. Code and evaluation pipeline are publicly available at https://github.com/suraj-ranganath/StealthRL.