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Human101:从1个视角在100秒内训练100+FPS的人类高斯模型

Human101: Training 100+FPS Human Gaussians in 100s from 1 View

December 23, 2023
作者: Mingwei Li, Jiachen Tao, Zongxin Yang, Yi Yang
cs.AI

摘要

从单视角视频重建人体在虚拟现实领域发挥着关键作用。一种普遍的应用场景需要快速重建高保真度的3D数字人类,同时确保实时渲染和交互。现有方法通常难以同时满足这两个要求。本文介绍了Human101,这是一个新颖的框架,能够通过在100秒内训练3D高斯模型并以100+ FPS渲染,生成高保真度的动态3D人体重建。我们的方法利用了3D高斯飘落的优势,提供了对3D人体的明确高效表示。Human101与基于NeRF的先前流程有所不同,它巧妙地应用了以人为中心的前向高斯动画方法来变形3D高斯模型的参数,从而提高了渲染速度(即以惊人的60+ FPS渲染1024分辨率图像,以及以100+ FPS渲染512分辨率图像)。实验结果表明,我们的方法明显超越了当前方法,帧速率增加了多达10倍,并提供了可比较或更优质的渲染质量。代码和演示将在https://github.com/longxiang-ai/Human101发布。
English
Reconstructing the human body from single-view videos plays a pivotal role in the virtual reality domain. One prevalent application scenario necessitates the rapid reconstruction of high-fidelity 3D digital humans while simultaneously ensuring real-time rendering and interaction. Existing methods often struggle to fulfill both requirements. In this paper, we introduce Human101, a novel framework adept at producing high-fidelity dynamic 3D human reconstructions from 1-view videos by training 3D Gaussians in 100 seconds and rendering in 100+ FPS. Our method leverages the strengths of 3D Gaussian Splatting, which provides an explicit and efficient representation of 3D humans. Standing apart from prior NeRF-based pipelines, Human101 ingeniously applies a Human-centric Forward Gaussian Animation method to deform the parameters of 3D Gaussians, thereby enhancing rendering speed (i.e., rendering 1024-resolution images at an impressive 60+ FPS and rendering 512-resolution images at 100+ FPS). Experimental results indicate that our approach substantially eclipses current methods, clocking up to a 10 times surge in frames per second and delivering comparable or superior rendering quality. Code and demos will be released at https://github.com/longxiang-ai/Human101.
PDF91December 15, 2024