Hunyuan3D工作室:面向遊戲級3D資產生成的端到端AI流程
Hunyuan3D Studio: End-to-End AI Pipeline for Game-Ready 3D Asset Generation
September 16, 2025
作者: Biwen Lei, Yang Li, Xinhai Liu, Shuhui Yang, Lixin Xu, Jingwei Huang, Ruining Tang, Haohan Weng, Jian Liu, Jing Xu, Zhen Zhou, Yiling Zhu, Jiankai Xing, Jiachen Xu, Changfeng Ma, Xinhao Yan, Yunhan Yang, Chunshi Wang, Duoteng Xu, Xueqi Ma, Yuguang Chen, Jing Li, Mingxin Yang, Sheng Zhang, Yifei Feng, Xin Huang, Di Luo, Zebin He, Puhua Jiang, Changrong Hu, Zihan Qin, Shiwei Miao, Haolin Liu, Yunfei Zhao, Zeqiang Lai, Qingxiang Lin, Zibo Zhao, Kunhong Li, Xianghui Yang, Huiwen Shi, Xin Yang, Yuxuan Wang, Zebin Yao, Yihang Lian, Sicong Liu, Xintong Han, Wangchen Qin, Caisheng Ouyang, Jianyin Liu, Tianwen Yuan, Shuai Jiang, Hong Duan, Yanqi Niu, Wencong Lin, Yifu Sun, Shirui Huang, Lin Niu, Gu Gong, Guojian Xiao, Bojian Zheng, Xiang Yuan, Qi Chen, Jie Xiao, Dongyang Zheng, Xiaofeng Yang, Kai Liu, Jianchen Zhu, Lifu Wang, Qinglin Lu, Jie Liu, Liang Dong, Fan Jiang, Ruibin Chen, Lei Wang, Chao Zhang, Jiaxin Lin, Hao Zhang, Zheng Ye, Peng He, Runzhou Wu, Yinhe Wu, Jiayao Du, Jupeng Chen, Xinyue Mao, Dongyuan Guo, Yixuan Tang, Yulin Tsai, Yonghao Tan, Jiaao Yu, Junlin Yu, Keren Zhang, Yifan Li, Peng Chen, Tian Liu, Di Wang, Yuhong Liu, Linus, Jie Jiang, Zhuo Chen, Chunchao Guo
cs.AI
摘要
高品質3D資產的創作,作為現代遊戲開發的基石,長期以來一直以勞動密集且專業化的工作流程為特徵。本文介紹了Hunyuan3D Studio,這是一個端到端的AI驅動內容創作平台,旨在通過自動化和簡化遊戲就緒3D資產的生成,徹底革新遊戲生產流程。Hunyuan3D Studio的核心在於將一系列先進的神經模塊(如部件級3D生成、多邊形生成、語義UV等)整合到一個統一且用戶友好的系統中。這一統一的框架能夠將單一的概念圖像或文字描述迅速轉化為完全實現、生產質量的3D模型,並配備優化的幾何結構和高保真的PBR紋理。我們展示了Hunyuan3D Studio生成的資產不僅視覺上引人入勝,而且符合當代遊戲引擎的嚴格技術要求,顯著減少了迭代時間,降低了3D內容創作的門檻。通過提供從創意意圖到技術資產的無縫橋樑,Hunyuan3D Studio代表了遊戲開發和互動媒體中AI輔助工作流程的重大飛躍。
English
The creation of high-quality 3D assets, a cornerstone of modern game
development, has long been characterized by labor-intensive and specialized
workflows. This paper presents Hunyuan3D Studio, an end-to-end AI-powered
content creation platform designed to revolutionize the game production
pipeline by automating and streamlining the generation of game-ready 3D assets.
At its core, Hunyuan3D Studio integrates a suite of advanced neural modules
(such as Part-level 3D Generation, Polygon Generation, Semantic UV, etc.) into
a cohesive and user-friendly system. This unified framework allows for the
rapid transformation of a single concept image or textual description into a
fully-realized, production-quality 3D model complete with optimized geometry
and high-fidelity PBR textures. We demonstrate that assets generated by
Hunyuan3D Studio are not only visually compelling but also adhere to the
stringent technical requirements of contemporary game engines, significantly
reducing iteration time and lowering the barrier to entry for 3D content
creation. By providing a seamless bridge from creative intent to technical
asset, Hunyuan3D Studio represents a significant leap forward for AI-assisted
workflows in game development and interactive media.